Dack's Duplicate
Vintage Masters — rare
Creature — Shapeshifter
Sets Dack's Duplicate has been printed in:
Vintage Masters — rare
Creature — Shapeshifter
Sets Dack's Duplicate has been printed in:
Legendary Creature — Human Wizard (3/3)
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
Creature — Goblin (2/2)
Haste (This creature can attack and as soon as it comes under your control.)
When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature — Wurm (7/7)
Trample
When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.
Creature — Specter (2/2)
Flying, haste
Whenever Blazing Specter deals combat damage to a player, that player discards a card.
Legendary Creature — Spirit Noble (2/4)
Flying
Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
Legendary Creature — Angel (3/3)
Flying, vigilance
Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield.
Legendary Creature — Angel (4/4)
Flying
Players can't cast spells during combat.
: Target creature attacks this turn if able.
Legendary Creature — Elf Rogue (2/2)
Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.
Creature — Goblin Warrior (2/2)
When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
Creature — Kavu (4/2)
When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.
Creature — Goblin (2/2)
When Goblin Commando enters the battlefield, it deals 2 damage to target creature.
Creature — Goblin Warrior (2/2)
Goblin spells you cast cost less to cast.
Goblins you control have haste.
Creature — Jellyfish (2/2)
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Creature — Horror (3/1)
Haste
At the beginning of the end step, sacrifice Ichorid.
At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield.
Creature — Nightstalker (3/2)
When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.
Creature — Atog (1/2)
Discard a card: Psychatog gets +1/+1 until end of turn.
Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.
Creature — Beast (6/6)
Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.
: Regenerate Spiritmonger.
: Spiritmonger becomes the color of your choice until end of turn.
Creature — Human Wizard (0/0)
Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.
Creature — Insect (3/3)
Haste
Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.
Creature — Hellion Beast (3/3)
Haste
: Flowstone Hellion gets +1/-1 until end of turn.
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