Advanced card search Random card
Desert Twister (Vintage Masters)

Desert Twister

Vintage Masters — Uncommon

Sorcery

Destroy target permanent.

Massive, mindless, and imbued with one terrible purpose.

Desert Twister (Vintage Masters)

Rating:

5.03/10

Rate This:

Cards similar to Desert Twister:

Vindicate

Vindicate

Sorcery

Destroy target permanent.

9.7 /10
$4.84
Rain of Thorns

Rain of Thorns

Sorcery

Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target land.

4.7 /10
$0.19
Storm the Citadel

Storm the Citadel

Sorcery

Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."

3.7 /10
$0.06
Feast of Worms

Feast of Worms

Sorcery — Arcane

Destroy target land. If that land was legendary, its controller sacrifices another land.

2.1 /10
$0.15
Cosmium Confluence

Cosmium Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Search your library for a Cave card, put it onto the battlefield tapped, then shuffle.
• Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
• Destroy target enchantment.

4.6 /10
$0.09
Invasion of Alara  Awaken the Maelstrom

Invasion of Alara // Awaken the Maelstrom

Battle — Siege // Sorcery

When Invasion of Alara enters, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.

Awaken the Maelstrom

Awaken the Maelstrom is all colors.
Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.

6.9 /10
$0.25
Primal Command

Primal Command

Sorcery

Choose two --
o Target player gains 7 life.
o Put target noncreature permanent on top of its owner's library.
o Target player shuffles their graveyard into their library.
o Search your library for a creature card, reveal it, put it into your hand, then shuffle.

8.4 /10
$1.35
Planewide Celebration

Planewide Celebration

Sorcery

Choose four. You may choose the same mode more than once.
o Create a 2/2 Citizen creature token that's all colors.
o Return target permanent card from your graveyard to your hand.
o Proliferate.
o You gain 4 life.

8.5 /10
$0.77
Walk with the Ancestors

Walk with the Ancestors

Sorcery

Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

5.8 /10
$0.03
Verdant Confluence

Verdant Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature.
• Return target permanent card from your graveyard to your hand.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

6.6 /10
$0.39
Vivid Revival

Vivid Revival

Sorcery

Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival.

3.7 /10
$0.10
Viviens Invocation

Vivien's Invocation

Sorcery

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When a creature is put onto the battlefield this way, it deals damage equal to its power to target creature an opponent controls.

3.8 /10
$0.09
Storm the Festival

Storm the Festival

Sorcery

Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.2 /10
$0.81
Souls Majesty

Soul's Majesty

Sorcery

Draw cards equal to the power of target creature you control.

9.3 /10
$2.27
Souls Might

Soul's Might

Sorcery

Put X +1/+1 counters on target creature, where X is that creature's power.

6.6 /10
$0.07
Stunted Growth

Stunted Growth

Sorcery

Target player chooses three cards from their hand and puts them on top of their library in any order.

0.6 /10
$0.43
Seeds of Renewal

Seeds of Renewal

Sorcery

Undaunted (This spell costs less to cast for each opponent.)
Return up to two target cards from your graveyard to your hand. Exile Seeds of Renewal.

5.7 /10
$0.25
Selvalas Stampede

Selvala's Stampede

Sorcery

Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.

8.2 /10
$8.48

© 2024 MTG Assist • whatgameshouldiplaynext.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.