Advanced card search Random card
Merfolk Skydiver (War of the Spark)

Merfolk Skydiver

War of the Spark — uncommon

Creature — Merfolk Mutant

Flying
When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

1/1
Merfolk Skydiver (War of the Spark)

TCGPlayer low price:

$0.10

Buy now! ▶

Loading price data
Loading

Rating:

8.31/10

Rate This:

Cards similar to Merfolk Skydiver:

Yotian Dissident

Yotian Dissident

Creature — Human Artificer (1/1)

Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target creature you control.

6.6 /10
$0.11
Kujar Seedsculptor

Kujar Seedsculptor

Creature — Elf Druid (1/2)

When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.

3.2 /10
$0.04
Teachings of the Kirin  KirinTouched Orochi

Teachings of the Kirin // Kirin-Touched Orochi

Enchantment — Saga // Enchantment Creature — Snake Monk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Mill three cards. Create a 1/1 colorless Spirit creature token.
II — Put a +1/+1 counter on target creature you control.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Kirin-Touched Orochi

Whenever Kirin-Touched Orochi attacks, choose one —
• Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token.
• Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.

6.7 /10
$0.07
Coiling Stalker

Coiling Stalker

Creature — Snake Ninja (2/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.

4.9 /10
$0.03
Juniper Order Rootweaver

Juniper Order Rootweaver

Creature — Human Druid (2/2)

Kicker (You may pay an additional as you cast this spell.)
When Juniper Order Rootweaver enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control.

2.1 /10
$0.04
Piper Wright Publick Reporter

Piper Wright, Publick Reporter

Legendary Creature — Human Detective (1/2)

Whenever Piper Wright deals combat damage to a player, investigate that many times. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control.

5.8 /10
$0.17
Luminarch Aspirant

Luminarch Aspirant

Creature — Human Cleric (1/1)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

9 /10
$0.18
Nicanzil Current Conductor

Nicanzil, Current Conductor

Legendary Creature — Merfolk Scout (2/3)

Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped.
Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil, Current Conductor.

7.7 /10
$0.04
Combine Guildmage

Combine Guildmage

Creature — Merfolk Wizard (2/2)

, : This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
, : Move a +1/+1 counter from target creature you control onto another target creature you control.

5 /10
$0.11
Arwen Undmiel

Arwen Undómiel

Legendary Creature — Elf Noble (2/2)

Whenever you scry, put a +1/+1 counter on target creature.
: Scry 2.

7.6 /10
$0.09
Shambleshark

Shambleshark

Creature — Shark Crab (2/1)

Flash (You may cast this spell any time you could cast an instant.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

3.4 /10
$0.04
Zameck Guildmage

Zameck Guildmage

Creature — Elf Wizard (2/2)

: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.

7 /10
$0.38
Invasion of Moag  Bloomwielder Dryads

Invasion of Moag // Bloomwielder Dryads

Battle — Siege // Creature — Dryad (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control.

Bloomwielder Dryads

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
At the beginning of your end step, put a +1/+1 counter on target creature you control.

5.8 /10
$0.02
Bristly Bill Spine Sower

Bristly Bill, Spine Sower

Legendary Creature — Plant Druid (2/2)

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.
: Double the number of +1/+1 counters on each creature you control.

7 /10
~$17
Duskshell Crawler

Duskshell Crawler

Creature — Insect (0/3)

When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample.

9.2 /10
$0.12
Lonis Cryptozoologist

Lonis, Cryptozoologist

Legendary Creature — Snake Elf Scout (1/2)

Whenever another nontoken creature enters the battlefield under your control, investigate.
, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.

8.7 /10
$0.13
Ravener

Ravener

Creature — Tyranid (0/0)

Flash
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
When Ravener enters the battlefield, target creature attacks target opponent this turn if able.

7.3 /10
$0.12
Simic Ascendancy

Simic Ascendancy

Enchantment

: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy.
At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.

9.5 /10
$2.18
Sunrise Cavalier

Sunrise Cavalier

Creature — Human Knight (3/3)

Trample, haste
If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.

3.5 /10
$0.06
Cathedral Acolyte

Cathedral Acolyte

Creature — Human Cleric (1/2)

Each creature you control with a counter on it has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Put a +1/+1 counter on target creature that entered the battlefield this turn.

6.3 /10
$0.23

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.