Hallowed Fountain
Zendikar Expeditions — Mythic
Land — Plains Island
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As Hallowed Fountain enters, you may pay 2 life. If you don't, it enters tapped.
Zendikar Expeditions — Mythic
Land — Plains Island
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As Hallowed Fountain enters, you may pay 2 life. If you don't, it enters tapped.
Land
As Wanderwine Hub enters, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters tapped.
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Land
As Port Town enters, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters tapped.
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Land
As Fortified Beachhead enters, you may reveal a Soldier card from your hand. Fortified Beachhead enters tapped unless you revealed a Soldier card this way or you control a Soldier.
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, : Soldiers you control get +1/+1 until end of turn.
Land
Gates of Istfell enters tapped.
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, , Sacrifice Gates of Istfell: You gain 2 life and draw two cards.
Land
Tranquil Cove enters tapped.
When Tranquil Cove enters, you gain 1 life.
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Land
Sejiri Refuge enters tapped.
When Sejiri Refuge enters, you gain 1 life.
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Land
Sea of Clouds enters tapped unless you have two or more opponents.
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Land
Seachrome Coast enters tapped unless you control two or fewer other lands.
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Land
Skybridge Towers enters tapped.
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, , Sacrifice Skybridge Towers: Draw a card.
Land — Plains Island
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Prairie Stream enters tapped unless you control two or more basic lands.
Land
Restless Anchorage enters tapped.
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: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land.
Whenever Restless Anchorage attacks, create a Map token.
Artifact Land
Razortide Bridge enters tapped.
Indestructible
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Land
Temple of Enlightenment enters tapped.
When Temple of Enlightenment enters, scry 1.
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Land
Study enters tapped.
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, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Land
Deserted Beach enters tapped unless you control two or more other lands.
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Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner's hand.
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