Rampaging Baloths
Zendikar Rising Commander — Rare
Creature — Beast
Trample
Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.
"When the land is angry, so are they." —Nissa Revane
Zendikar Rising Commander — Rare
Creature — Beast
Trample
Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.
"When the land is angry, so are they." —Nissa Revane
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Buy now! ▶Creature — Fungus (3/3)
Landfall — Whenever a land you control enters, create a 1/1 green Saproling creature token.
Legendary Creature — Elemental (0/0)
Protection from planeswalkers and from Wizards
Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.
Creature — Beast (4/4)
Whenever one or more +1/+1 counters are put on Herd Baloth, you may create a 4/4 green Beast creature token.
Creature — Elemental (5/5)
When Avenger of Zendikar enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature — Elemental (4/4)
Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Legendary Creature — Elemental (5/5)
When Phylath, World Sculptor enters, create a 0/1 green Plant creature token for each basic land you control.
Landfall -- Whenever a land you control enters, put four +1/+1 counters on target Plant you control.
Legendary Creature — Elemental (5/5)
Landfall -- Whenever a land you control enters, create a 5/5 red and green Elemental creature token.
Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.
Creature — Hydra (5/5)
Trample
Landfall -- Whenever a land you control enters, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.
Legendary Creature — Human Warrior (2/3)
Other creatures you control get +1/+1.
Landfall -- Whenever a land you control enters, create a 1/1 white Human Warrior creature token.
Creature — Beast (4/4)
Landfall — Whenever a land you control enters, Territorial Baloth gets +2/+2 until end of turn.
Legendary Creature — Elemental (5/3)
When Titania, Protector of Argoth enters, return target land card from your graveyard to the battlefield.
Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
Creature — Beast (4/4)
Landfall — Whenever a land you control enters, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.
Creature — Elf Scout Ranger Ally (2/2)
Whenever Turntimber Ranger or another Ally you control enters, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on Turntimber Ranger.
Creature — Elf Artificer Druid (2/3)
Landfall — Whenever a land you control enters, you get (an energy counter).
Pay eight : Create a 6/6 colorless Beast artifact creature token.
Legendary Creature — Elf Scout // Legendary Planeswalker — Nissa (2/2)
When Nissa, Vastwood Seer enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land you control enters, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
Nissa, Sage Animist
+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
-2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
-7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.
Creature — Human Ranger (1/1)
When Somberwald Beastmaster enters, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token.
Creature tokens you control have deathtouch.
Creature — Insect (1/1)
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.
Creature — Beast (6/6)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Trample
Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast creature token.
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