Mind Drain
Zendikar Rising — Common
Sorcery
Mind Drain rulings:
2020-09-25: If the target opponent can discard only one card or can’t discard any cards, they still mill a card and lose 1 life, and you gain 1 life.

Zendikar Rising — Common
Sorcery
Mind Drain rulings:
2020-09-25: If the target opponent can discard only one card or can’t discard any cards, they still mill a card and lose 1 life, and you gain 1 life.

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Enchantment
At the beginning of your upkeep, choose one that hasn't been chosen —
• Demonic Pact deals 4 damage to any target and you gain 4 life.
• Target opponent discards two cards.
• Draw two cards.
• You lose the game.
Sorcery
Target opponent discards two cards, mills two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)
Legendary Creature — Human Elf Rogue (1/3)
Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.
Whenever you attack, you may pay . If you do, target creature can't be blocked this turn.
Sorcery
Choose two —
• Target player mills three cards, then you return a land card from your graveyard to your hand.
• Destroy target noncreature, nonland permanent with mana value 2 or less.
• Target creature gets -3/-1 until end of turn.
• Target opponent loses 2 life and you gain 2 life.
Sorcery
Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
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