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Cards similar to Trusted Advisor (400)

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Clam Session

Clam Session

Creature — Clamfolk (2/5)

As Clam Session enters the battlefield, choose a word.
At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice Clam Session. You can't repeat a song.

10 /10
$0.24
Cloudfin Raptor

Cloudfin Raptor

Creature — Bird Mutant (0/1)

Flying
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

6.2 /10
$0.25
Drifting Djinn

Drifting Djinn

Creature — Djinn (5/5)

Flying
At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay .
Cycling (, Discard this card: Draw a card.)

1.2 /10
$0.44
Eiganjo FreeRiders

Eiganjo Free-Riders

Creature — Human Soldier (3/4)

Flying
At the beginning of your upkeep, return a white creature you control to its owner's hand.

2.4 /10
$0.15
Expendable Lackey

Expendable Lackey

Creature — Human Citizen (1/1)

, Exile Expendable Lackey from your graveyard: Create a 1/1 blue Fish creature token with "This creature can't be blocked." Activate only as a sorcery.

3.7 /10
$0.03
Holographic Double

Holographic Double

Creature — Illusion (1/1)

, Exile Holographic Double from your hand: Choose a creature card in your hand. Conjure a duplicate of it into your hand.

10 /10
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Homarid

Homarid

Creature — Homarid (2/2)

Homarid enters the battlefield with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Homarid.
As long as there is exactly one tide counter on Homarid, it gets -1/-1.
As long as there are exactly three tide counters on Homarid, it gets +1/+1.
Whenever there are four or more tide counters on Homarid, remove all tide counters from it.

0.9 /10
$0.19
Lantern Bearer  Lanterns Lift

Lantern Bearer // Lanterns' Lift

Creature — Spirit // Enchantment — Aura (1/1)

Flying
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Lanterns' Lift

Enchant creature
Enchanted creature gets +1/+1 and has flying.
If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead.

5.3 /10
$0.03
Larder Zombie

Larder Zombie

Creature — Zombie (1/3)

Defender
Tap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

4.5 /10
$0.03
Molting Harpy

Molting Harpy

Creature — Harpy Mercenary (2/1)

Flying
At the beginning of your upkeep, sacrifice Molting Harpy unless you pay .

0.8 /10
$0.21
Morska Undersea Sleuth

Morska, Undersea Sleuth

Legendary Creature — Vedalken Fish Detective (2/3)

You have no maximum hand size.
At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth.

6.5 /10
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Nezahal Primal Tide

Nezahal, Primal Tide

Legendary Creature — Elder Dinosaur (7/7)

This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.

9.7 /10
$6.69
Oni of Wild Places

Oni of Wild Places

Creature — Demon Spirit (6/5)

Haste
At the beginning of your upkeep, return a red creature you control to its owner's hand.

3.2 /10
$0.29
Phantasmal Forces

Phantasmal Forces

Creature — Illusion (4/1)

Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .

0.3 /10
$0.15
Roaring Primadox

Roaring Primadox

Creature — Beast (4/4)

At the beginning of your upkeep, return a creature you control to its owner's hand.

4.2 /10
$0.10
Roc Hatchling

Roc Hatchling

Creature — Bird (0/1)

Roc Hatchling enters the battlefield with four shell counters on it.
At the beginning of your upkeep, remove a shell counter from Roc Hatchling.
As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.

0.7 /10
$0.23
Rootwater Diver

Rootwater Diver

Creature — Merfolk (1/1)

, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.

3.2 /10
$0.25
Sakashima the Impostor

Sakashima the Impostor

Legendary Creature — Human Rogue (3/1)

You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has ": Return this creature to its owner's hand at the beginning of the next end step."

9.4 /10
$8.69
School of Piranha

School of Piranha

Creature — Fish (3/3)

At the beginning of your upkeep, sacrifice School of Piranha unless you pay .

0.3 /10
$0.14
Shoreline Scout

Shoreline Scout

Creature — Merfolk Scout (1/1)

When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand.
As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.

10 /10
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