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Cards similar to Civic Guildmage (400)

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LagonnaBand Trailblazer

Lagonna-Band Trailblazer

Creature — Centaur Scout (0/4)

Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.

3.7 /10
$0.13
LawRune Enforcer

Law-Rune Enforcer

Creature — Human Soldier (1/2)

, : Tap target creature with mana value 2 or greater.

4.1 /10
$0.06
Loam Lion

Loam Lion

Creature — Cat (1/1)

Loam Lion gets +1/+2 as long as you control a Forest.

5.8 /10
$0.29
Mosquito Guard

Mosquito Guard

Creature — Kithkin Soldier (1/1)

First strike
Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)

2 /10
$0.11
Mothrider Patrol

Mothrider Patrol

Creature — Fox Warrior (1/1)

Flying
, : Tap target creature.

5 /10
$0.02
Neighborhood Guardian

Neighborhood Guardian

Creature — Unicorn (2/2)

Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn.

2.6 /10
$0.02
Nezumi Linkbreaker

Nezumi Linkbreaker

Creature — Rat Warlock (1/1)

When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

4.5 /10
$0.03
Planar Guide

Planar Guide

Creature — Human Cleric (1/1)

, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.

4.3 /10
$1.09
Porcelain Zealot

Porcelain Zealot

Creature — Phyrexian Soldier (2/3)

At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn.

4.6 /10
$0.02
Prosperity Tycoon

Prosperity Tycoon

Creature — Human Noble (4/2)

When Prosperity Tycoon enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)

0.9 /10
$0.03
Quarry Colossus

Quarry Colossus

Creature — Giant (5/6)

When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.

1.9 /10
$0.13
Razorfield Ripper

Razorfield Ripper

Artifact Creature — Equipment Rhino (3/3)

Whenever Razorfield Ripper or equipped creature attacks, you get (an energy counter), then it gets +X/+X until end of turn, where X is the amount of you have.
Reconfigure—Pay or . (Pay or : Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

3.2 /10
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Recruitment Officer

Recruitment Officer

Creature — Human Soldier (2/1)

: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

6.7 /10
$0.07
Sacred Guide

Sacred Guide

Creature — Human Cleric (1/1)

, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.

2.2 /10
$0.57
Salvage Scout

Salvage Scout

Creature — Human Scout (1/1)

, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand.

5.6 /10
$0.12
Serra Ascendant

Serra Ascendant

Creature — Human Monk (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

9.7 /10
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Sierra Nukas Biggest Fan

Sierra, Nuka's Biggest Fan

Legendary Creature — Human Citizen (3/4)

The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token.
Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.

5.1 /10
$0.13
SightedCaste Sorcerer

Sighted-Caste Sorcerer

Creature — Human Wizard (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

4.2 /10
$0.12
Sinew Dancer

Sinew Dancer

Creature — Phyrexian Soldier (1/1)

, : Tap target creature.
Corrupted — , : Tap target creature. Activate only if an opponent has three or more poison counters.

4.8 /10
$0.02
Snubhorn Sentry

Snubhorn Sentry

Creature — Dinosaur (0/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.

3.9 /10
$0.06
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