← Edit search Random card

Cards similar to Hada Freeblade (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Nomads enKor

Nomads en-Kor

Creature — Kor Nomad Soldier (1/1)

: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.

5.1 /10
--
Pelt Collector

Pelt Collector

Creature — Elf Warrior (1/1)

Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector.
As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.

6.3 /10
$0.37
Prowling Felidar

Prowling Felidar

Creature — Cat Beast (2/3)

Vigilance
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar.

6 /10
$0.07
Ramosian Sergeant

Ramosian Sergeant

Creature — Human Rebel (1/1)

, : Search your library for a Rebel permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.

4 /10
$0.23
Resolute Blademaster

Resolute Blademaster

Creature — Human Soldier Ally (2/2)

Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn.

5.6 /10
$0.04
Resolute Watchdog

Resolute Watchdog

Creature — Dog (1/3)

Defender
, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8 /10
$0.28
Resplendent Marshal

Resplendent Marshal

Creature — Angel Warrior (3/3)

Flying
When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card.

7 /10
$0.62
Samite CenserBearer

Samite Censer-Bearer

Creature — Human Rebel Cleric (1/1)

, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.

1.2 /10
$0.07
Savior of Ollenbock

Savior of Ollenbock

Creature — Human Soldier (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.

6 /10
$0.49
Sea Gate Banneret

Sea Gate Banneret

Creature — Kor Warrior (1/2)

: Creatures you control get +1/+1 until end of turn.

2.1 /10
$0.02
Selfless Cathar

Selfless Cathar

Creature — Human Cleric (1/1)

, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.

2 /10
--
Shaile Dean of Radiance  Embrose Dean of Shadow

Shaile, Dean of Radiance // Embrose, Dean of Shadow

Legendary Creature — Bird Cleric // Legendary Creature — Hum (1/1)

Flying, vigilance
: Put a +1/+1 counter on each creature that entered the battlefield under your control this turn.

Embrose, Dean of Shadow

: Put a +1/+1 counter on another target creature, then Embrose, Dean of Shadow deals 2 damage to that creature.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

7.4 /10
$0.19
Skymarcher Aspirant

Skymarcher Aspirant

Creature — Vampire Soldier (2/1)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Skymarcher Aspirant has flying as long as you have the city's blessing.

4.6 /10
$0.10
Snubhorn Sentry

Snubhorn Sentry

Creature — Dinosaur (0/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.

3.9 /10
$0.06
Steadfast Unicorn

Steadfast Unicorn

Creature — Unicorn (1/2)

: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn.

4.7 /10
--
TAPPER

T.A.P.P.E.R.

Artifact Creature — Clown Robot (1/2)

, Tap an untapped creature you control that has a hat: Tap target creature.

1 /10
$0.02
Teething Wurmlet

Teething Wurmlet

Creature — Wurm (1/1)

Teething Wurmlet has deathtouch as long as you control three or more artifacts.
Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet.

7.8 /10
$0.36
Tethered Griffin

Tethered Griffin

Creature — Griffin (2/3)

Flying
When you control no enchantments, sacrifice Tethered Griffin.

2 /10
$0.41
Thriving Ibex

Thriving Ibex

Creature — Goat (2/4)

When Thriving Ibex enters the battlefield, you get (two energy counters).
Whenever Thriving Ibex attacks, you may pay . If you do, put a +1/+1 counter on it.

2.4 /10
$0.02
Thriving Turtle

Thriving Turtle

Creature — Turtle (0/3)

When Thriving Turtle enters the battlefield, you get (two energy counters).
Whenever Thriving Turtle attacks, you may pay . If you do, put a +1/+1 counter on it.

4.6 /10
$0.04
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.