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Cards similar to Part the Waterveil (400)

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Tezzerets Betrayal

Tezzeret's Betrayal

Sorcery

Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle.

1.6 /10
$0.11
Time Wipe

Time Wipe

Sorcery

Return a creature you control to its owner's hand, then destroy all creatures.

9.6 /10
$0.13
Twisted Justice

Twisted Justice

Sorcery

Target player sacrifices a creature. You draw cards equal to that creature's power.

2 /10
$0.16
Urban Evolution

Urban Evolution

Sorcery

Draw three cards. You may play an additional land this turn.

9.4 /10
$0.32
Consign  Oblivion

Consign // Oblivion

Instant // Sorcery

Return target nonland permanent to its owner's hand.

Oblivion

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target opponent discards two cards.

7.2 /10
$0.27
Prepare  Fight

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

Fight

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature you control fights target creature an opponent controls.

3.3 /10
$0.11
Time Stretch

Time Stretch

Sorcery

Target player takes two extra turns after this one.

9.1 /10
$4.32
All Suns Dawn

All Suns' Dawn

Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

5.8 /10
$0.28
Arcane Heist

Arcane Heist

Sorcery

You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. If that spell would be put into their graveyard, exile it instead.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

6.3 /10
$0.37
Boneyard Parley

Boneyard Parley

Sorcery

Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.

6.6 /10
$0.25
Buy Your Silence

Buy Your Silence

Sorcery

Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

3.4 /10
$0.02
Campus Renovation

Campus Renovation

Sorcery

Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

6.3 /10
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Chaotic Transformation

Chaotic Transformation

Sorcery

Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.

7.2 /10
$0.17
Creative Technique

Creative Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)
Shuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.

8.1 /10
$2.36
Deadly CoverUp

Deadly Cover-Up

Sorcery

As an additional cost to cast this spell, you may collect evidence 6.
Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

4.4 /10
$1.07
Death or Glory

Death or Glory

Sorcery

Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.

4.8 /10
$0.54
Destined  Lead

Destined // Lead

Instant // Sorcery

Target creature gets +1/+0 and gains indestructible until end of turn.

Lead

Aftermath (Cast this spell only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so.

4.8 /10
$0.11
Dichotomancy

Dichotomancy

Sorcery

For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

1 /10
$0.24
Dimensional Breach

Dimensional Breach

Sorcery

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.

3.5 /10
$0.46
Distant Memories

Distant Memories

Sorcery

Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards.

3.9 /10
$0.19
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