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Cards similar to Crowd of Cinders (400)

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Fleshformer

Fleshformer

Creature — Human Wizard (2/2)

: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)

0.3 /10
$0.11
Frightshroud Courier

Frightshroud Courier

Creature — Zombie (2/1)

You may choose not to untap Frightshroud Courier during your untap step.
, : Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.)

0.6 /10
$0.13
Gluttonous Zombie

Gluttonous Zombie

Creature — Zombie (3/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

0.6 /10
$0.10
GodEternal Bontu

God-Eternal Bontu

Legendary Creature — Zombie God (5/6)

Menace
When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

8.8 /10
$4.21
Gothmog Morgul Lieutenant

Gothmog, Morgul Lieutenant

Legendary Creature — Human Soldier (3/3)

When Gothmog, Morgul Lieutenant enters the battlefield, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature tokens you control have deathtouch.

8.3 /10
$0.09
Greven Predator Captain

Greven, Predator Captain

Legendary Creature — Phyrexian Human Warrior (5/5)

Menace
Greven, Predator Captain gets +X/+0, where X is the amount of life you've lost this turn.
Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness.

6.6 /10
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Guiltfeeder

Guiltfeeder

Creature — Horror (0/4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.

8.5 /10
$0.50
Herald of the Dreadhorde

Herald of the Dreadhorde

Creature — Zombie Warrior (3/2)

When Herald of the Dreadhorde dies, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

4.6 /10
$0.04
Hook Horror

Hook Horror

Creature — Horror (3/3)

Molting Exoskeleton — When Hook Horror dies, it perpetually gets -1/-1. Then if that card's toughness is 1 or greater, return it to the battlefield under its owner's control.

10 /10
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Insatiable Hemophage

Insatiable Hemophage

Creature — Nightmare (3/3)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Deathtouch
Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.

7.7 /10
$0.07
Kami of the Waning Moon

Kami of the Waning Moon

Creature — Spirit (1/1)

Flying
Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

3.7 /10
$0.13
Karn Legacy Reforged

Karn, Legacy Reforged

Legendary Artifact Creature — Golem (0/0)

Karn, Legacy Reforged's power and toughness are each equal to the greatest mana value among artifacts you control.
At the beginning of your upkeep, add for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.

9 /10
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Lazotep Sliver

Lazotep Sliver

Creature — Zombie Sliver (4/4)

Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.)
Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)

7.4 /10
$1.37
Liliana Heretical Healer  Liliana Defiant Necromancer

Liliana, Heretical Healer // Liliana, Defiant Necromancer

Legendary Creature — Human Cleric // Legendary Planeswalker (2/3)

Lifelink
Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.

Liliana, Defiant Necromancer

+2: Each player discards a card.
?X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield.
?8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."

9 /10
$3.09
Lord Skitters Butcher

Lord Skitter's Butcher

Creature — Rat Peasant (2/3)

When Lord Skitter's Butcher enters the battlefield, choose one —
• Create a 1/1 black Rat creature token with "This creature can't block."
• You may sacrifice another creature. If you do, scry 2, then draw a card.
• Creatures you control gain menace until end of turn.

7.2 /10
$0.08
Lord Skitter Sewer King

Lord Skitter, Sewer King

Legendary Creature — Rat Noble (3/3)

Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard.
At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block."

8.5 /10
$2.35
Marsh Flitter

Marsh Flitter

Creature — Faerie Rogue (1/1)

Flying
When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.

6.4 /10
$0.18
Marsh Lurker

Marsh Lurker

Creature — Beast (3/2)

Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

0 /10
$0.10
Mausoleum Harpy

Mausoleum Harpy

Creature — Harpy (3/3)

Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.

1.1 /10
$0.02
Meren of Clan Nel Toth

Meren of Clan Nel Toth

Legendary Creature — Human Shaman (3/4)

Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.

9.3 /10
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