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Cards similar to White Shield Crusader (400)

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Hand of Cruelty

Hand of Cruelty

Creature — Human Samurai (2/2)

Protection from white
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3.7 /10
$0.30
Heavenly Qilin

Heavenly Qilin

Creature — Kirin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.

1.1 /10
$0.14
Kami of Tattered Shoji

Kami of Tattered Shoji

Creature — Spirit (2/5)

Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.

0.4 /10
$0.12
Kargan Intimidator

Kargan Intimidator

Creature — Human Warrior (3/1)

Cowards can't block Warriors.
: Choose one that hasn't been chosen this turn —
• Kargan Intimidator gets +1/+1 until end of turn.
• Target creature becomes a Coward until end of turn.
• Target Warrior gains trample until end of turn.

5.6 /10
$0.06
Keen Glidemaster

Keen Glidemaster

Creature — Human Soldier (2/1)

: Target creature gains flying until end of turn.

1.1 /10
$0.01
Knight of Infamy

Knight of Infamy

Creature — Human Knight (2/1)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

4.5 /10
$0.14
Kor Sky Climber

Kor Sky Climber

Creature — Kor Soldier Ally (3/2)

: Kor Sky Climber gains flying until end of turn.

1 /10
$0.01
Landroval Horizon Witness

Landroval, Horizon Witness

Legendary Creature — Bird Noble (3/4)

Flying
Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn.

5.6 /10
$0.02
Leaping Master

Leaping Master

Creature — Human Monk (2/1)

: Leaping Master gains flying until end of turn.

0.6 /10
$0.06
Lion Sash

Lion Sash

Artifact Creature — Equipment Cat (1/1)

: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash.
Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

9.7 /10
$1.00
Llanowar Knight

Llanowar Knight

Creature — Elf Knight (2/2)

Protection from black

0.9 /10
$0.19
Lumbering Lightshield

Lumbering Lightshield

Creature — Illusion (1/4)

When Lumbering Lightshield enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs more to cast."

10 /10
--
Majestic Heliopterus

Majestic Heliopterus

Creature — Dinosaur (2/2)

Flying
Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.

7.5 /10
$0.10
Mayhem Patrol

Mayhem Patrol

Creature — Devil Warrior (1/2)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5 /10
$0.02
Mesa Lynx

Mesa Lynx

Creature — Cat (2/1)

As long as it's not your turn, Mesa Lynx gets +0/+2.

2.2 /10
$0.05
Olivias Dragoon

Olivia's Dragoon

Creature — Vampire Berserker (2/2)

Discard a card: Olivia's Dragoon gains flying until end of turn.

4.4 /10
$0.03
Pegasus Courser

Pegasus Courser

Creature — Pegasus (1/3)

Flying
Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.

3.4 /10
$0.02
Phyrexian Pegasus

Phyrexian Pegasus

Creature — Phyrexian Pegasus (2/2)

Flying
Whenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn.

3.6 /10
$0.11
Pippin Guard of the Citadel

Pippin, Guard of the Citadel

Legendary Creature — Halfling Soldier (2/2)

Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)

8.8 /10
$0.31
PollenShield Hare  Hare Raising

Pollen-Shield Hare // Hare Raising

Creature — Rabbit // Sorcery — Adventure (2/2)

Creature tokens you control get +1/+1.

Hare Raising

Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.

6.5 /10
$0.15
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