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Cards similar to Primitive Etchings (400)

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Omenpath Journey

Omenpath Journey

Enchantment

When Omenpath Journey enters the battlefield, search your library for up to five land cards that have different names, exile them, then shuffle.
At the beginning of your end step, choose a card at random exiled with Omenpath Journey and put it onto the battlefield tapped.

5.9 /10
$3.30
Overlaid Terrain

Overlaid Terrain

Enchantment

As Overlaid Terrain enters the battlefield, sacrifice all lands you control.
Lands you control have ": Add two mana of any one color."

4.1 /10
$0.44
Parallel Lives

Parallel Lives

Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

9.9 /10
~$31
Preferred Selection

Preferred Selection

Enchantment

At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay . If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.

1.3 /10
$0.56
Primal Empathy

Primal Empathy

Enchantment

At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.

8.4 /10
$0.13
Primal Order

Primal Order

Enchantment

At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control.

5.6 /10
--
Pulse of Llanowar

Pulse of Llanowar

Enchantment

If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.

2.1 /10
$0.24
Sanctum of Fruitful Harvest

Sanctum of Fruitful Harvest

Legendary Enchantment — Shrine

At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control.

8.6 /10
$0.28
Sheltered Aerie

Sheltered Aerie

Enchantment — Aura

Enchant land
Enchanted land has ": Add two mana of any one color."

5.4 /10
$0.08
Shielding Plax

Shielding Plax

Enchantment — Aura

( can be paid with either or .)
Enchant creature
When Shielding Plax enters the battlefield, draw a card.
Enchanted creature can't be the target of spells or abilities your opponents control.

8.4 /10
$0.14
Sigil of the Nayan Gods

Sigil of the Nayan Gods

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
Cycling (, Discard this card: Draw a card.)

4.7 /10
$0.18
Song of the Dryads

Song of the Dryads

Enchantment — Aura

Enchant permanent
Enchanted permanent is a colorless Forest land.

9.5 /10
$3.65
Upwelling

Upwelling

Enchantment

Players don't lose unspent mana as steps and phases end.

6.3 /10
$0.93
Wilderness Reclamation

Wilderness Reclamation

Enchantment

At the beginning of your end step, untap all lands you control.

9.7 /10
$1.01
Ajanis Aid

Ajani's Aid

Enchantment

When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle.
Sacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn.

2.4 /10
$0.16
Finest Hour

Finest Hour

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, if it's the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.

7.7 /10
$0.84
Harald Unites the Elves

Harald Unites the Elves

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield.
II — Put a +1/+1 counter on each Elf you control.
III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.

6.5 /10
$0.18
Shadow in the Warp

Shadow in the Warp

Enchantment

The first creature spell you cast each turn costs less to cast.
Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.

9.3 /10
$9.94
Aether Rift

Aether Rift

Enchantment

At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.

2.5 /10
$0.47
Binding the Old Gods

Binding the Old Gods

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.

9.5 /10
$0.36
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