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Cards similar to Bloodthirsty Ogre (400)

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Rag Man

Rag Man

Creature — Human Minion (2/1)

, : Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.

1.8 /10
$0.25
Rakdos Trumpeter

Rakdos Trumpeter

Creature — Human Shaman (1/3)

Menace (This creature can't be blocked except by two or more creatures.)
: Rakdos Trumpeter gets +2/+0 until end of turn.

1.3 /10
$0.18
Rapacious Guest

Rapacious Guest

Creature — Halfling Citizen (2/2)

Menace
Whenever one or more creatures you control deal combat damage to a player, create a Food token.
Whenever you sacrifice a Food, put a +1/+1 counter on Rapacious Guest.
When Rapacious Guest leaves the battlefield, target opponent loses life equal to its power.

8.5 /10
$0.88
Rot Farm Mortipede

Rot Farm Mortipede

Creature — Insect (3/4)

Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn.

2.5 /10
$0.01
Ruthless Technomancer

Ruthless Technomancer

Creature — Human Wizard (2/4)

When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.
, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.

9.5 /10
$3.00
Shadow Rider

Shadow Rider

Creature — Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

0.4 /10
$0.16
Shambling Swarm

Shambling Swarm

Creature — Horror (3/3)

When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.

3.3 /10
$0.50
Sickle Dancer

Sickle Dancer

Creature — Human Warrior (3/2)

Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.

0.5 /10
$0.06
Sightless Ghoul

Sightless Ghoul

Creature — Zombie Soldier (2/2)

Sightless Ghoul can't block.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

4.9 /10
$0.09
Silvergill Douser

Silvergill Douser

Creature — Merfolk Wizard (1/1)

: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.

3.6 /10
$0.18
Skeleton Crew

Skeleton Crew

Creature — Skeleton Pirate (3/3)

Each other creature you control that's a Skeleton or Pirate gets +1/+1.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)
: Return Skeleton Crew from your graveyard to the battlefield tapped.

7.3 /10
$0.66
Skemfar Shadowsage

Skemfar Shadowsage

Creature — Elf Cleric (2/5)

When Skemfar Shadowsage enters the battlefield, choose one —
• Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common.
• You gain X life, where X is the greatest number of creatures you control that have a creature type in common.

8.7 /10
$0.16
Skinrender

Skinrender

Creature — Phyrexian Zombie (3/3)

When Skinrender enters the battlefield, put three -1/-1 counters on target creature.

7.4 /10
$0.16
Spectral Sliver

Spectral Sliver

Creature — Sliver Spirit (2/2)

All Sliver creatures have ": This creature gets +1/+1 until end of turn."

3.1 /10
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Spinal Centipede

Spinal Centipede

Creature — Insect (3/2)

When Spinal Centipede dies, put a +1/+1 counter on target creature you control.

3.1 /10
$0.02
Stinkdrinker Bandit

Stinkdrinker Bandit

Creature — Goblin Rogue (2/1)

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

7.3 /10
$0.09
Stromgald Crusader

Stromgald Crusader

Creature — Zombie Knight (2/1)

Protection from white
: Stromgald Crusader gains flying until end of turn.
: Stromgald Crusader gets +1/+0 until end of turn.

2.6 /10
$0.76
Stromkirk Bloodthief

Stromkirk Bloodthief

Creature — Vampire Rogue (2/2)

At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.

5.1 /10
$0.04
Surrakar Marauder

Surrakar Marauder

Creature — Surrakar (2/1)

Landfall — Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

0.7 /10
$0.01
Syndicate Trafficker

Syndicate Trafficker

Creature — Aetherborn Rogue (3/1)

, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn.

3.9 /10
$0.16
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