Creature — Elf Druid // Land (3/3)
When Disciple of Freyalise enters the battlefield, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power.
Garden of Freyalise
As Garden of Freyalise enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
Creature — Elephant // Land (3/3)
Landfall — Whenever a land enters the battlefield under your control, Kazandu Mammoth gets +2/+2 until end of turn.
Kazandu Valley
Kazandu Valley enters the battlefield tapped.
: Add .
Legendary Creature — God // Land (6/5)
Trample
Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order.
When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.
Temple of Cultivation
(Transforms from Ojer Kaslem, Deepest Growth.)
: Add .
, : Transform Temple of Cultivation. Activate only if you control ten or more permanents and only as a sorcery.
Creature — Elemental // Land (1/1)
: Add .
Tangled Vale
Tangled Vale enters the battlefield tapped.
: Add .
Land
Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
: Add .
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)
Sorcery // Land
Return target card from your graveyard to your hand.
Bala Ged Sanctuary
Bala Ged Sanctuary enters the battlefield tapped.
: Add .
Land
: Add .
, , Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Legendary Land
: Add .
Channel — , Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Sorcery // Land
Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Tanglespan Bridgeworks
As Tanglespan Bridgeworks enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
Creature — Elf Warrior (3/3)
Other Elves you control get +1/+1.
: Add .
Land
Castle Garenbrig enters the battlefield tapped unless you control a Forest.
: Add .
, : Add six . Spend this mana only to cast creature spells or activate abilities of creatures.
Land
: Add . Centaur Garden deals 1 damage to you.
Threshold — , , Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.
Creature — Elf Druid (2/1)
: Add for each creature you control.
Land — Desert
Desert of the Indomitable enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Creature — Elf Druid (0/2)
: Add .
Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
Creature — Deer Bird Ape Druid (2/2)
: Add for each Crossbreed Labs watermark among permanents you control.
Creature — Elf Druid (0/2)
: Add .
: Add . Spend this mana only to cast kicked spells.
Creature — Elf Mutant (4/5)
: Add .
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
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