Land
Tarnation Vista enters the battlefield tapped. As it enters, choose a color.
: Add one mana of the chosen color.
, : For each color among monocolored permanents you control, add one mana of that color.
Land
: Choose a color. Add one mana of that color unless any player pays . Activate only as an instant.
Land
As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.
As Temple of the Dragon Queen enters the battlefield, choose a color.
: Add one mana of the chosen color.
Land
Edgewall Inn enters the battlefield tapped.
As Edgewall Inn enters the battlefield, choose a color.
: Add one mana of the chosen color.
, , Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand.
Land
Forsaken Crossroads enters the battlefield tapped.
As Forsaken Crossroads enters the battlefield, choose a color.
When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead.
: Add one mana of the chosen color.
Land — Desert
Mirage Mesa enters the battlefield tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Snow Land
Shimmerdrift Vale enters the battlefield tapped.
As Shimmerdrift Vale enters the battlefield, choose a color.
: Add one mana of the chosen color.
Land — Cave
Sunken Citadel enters the battlefield tapped. As it enters, choose a color.
: Add one mana of the chosen color.
: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.
Land
Uncharted Haven enters the battlefield tapped.
As Uncharted Haven enters the battlefield, choose a color.
: Add one mana of the chosen color.
Legendary Land
: Add .
, : Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Land
: Add .
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
, , Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.
Land
: Add .
: Add one mana of any color. Spend this mana only to cast an Ally spell.
, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.
Land
As Cavern of Souls enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
: Add one mana of any color that a land an opponent controls could produce.
Land — Cave
: Add .
Other Caves you control have ", Pay 1 life: Add one mana of any color."
Land
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.
: Add one mana of any color.
Land — Gate
Gates you control enter the battlefield untapped.
: Add .
: Add one mana of any color that a Gate you control could produce.
Land — Gate
: Add .
, : Add one mana of any color.
, , Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Land
: Add . ( represents colorless mana.)
, Tap an untapped creature you control: Add one mana of any color.
Legendary Land
Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.
: Add one mana of any color chosen as you drafted cards named Paliano, the High City.
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