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Cards similar to Hedron Scrabbler (400)

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Glint Hawk Idol

Glint Hawk Idol

Artifact

Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn.
: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.

0.8 /10
$0.06
Heartlash Cinder

Heartlash Cinder

Creature — Elemental Warrior (1/1)

Haste
Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.

1.7 /10
$0.16
Kjeldoran Guard

Kjeldoran Guard

Creature — Human Soldier (1/1)

: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands.

0.1 /10
$0.09
Radhas Firebrand

Radha's Firebrand

Creature — Human Warrior (3/1)

Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn.
Domain — : Radha's Firebrand gets +2/+2 until end of turn. This ability costs less to activate for each basic land type among lands you control. Activate only once each turn.

3.6 /10
$0.06
Sardian Avenger

Sardian Avenger

Creature — Goblin Warrior (1/1)

First strike, trample
Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.

8.3 /10
$2.26
Treetop Ambusher

Treetop Ambusher

Creature — Elf Berserker (2/1)

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Whenever Treetop Ambusher attacks, target creature you control gets +1/+1 until end of turn.

2 /10
$0.03
Veteran Motorist

Veteran Motorist

Creature — Dwarf Pilot (3/1)

When Veteran Motorist enters the battlefield, scry 2.
Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.

5.6 /10
$0.03
Adarkar Sentinel

Adarkar Sentinel

Artifact Creature — Soldier (3/3)

: Adarkar Sentinel gets +0/+1 until end of turn.

0.5 /10
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Agent of Acquisitions

Agent of Acquisitions

Artifact Creature — Construct (2/1)

Draft Agent of Acquisitions face up.
Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)

0 /10
$0.15
AssemblyWorker

Assembly-Worker

Artifact Creature — Assembly-Worker (2/2)

: Target Assembly-Worker creature gets +1/+1 until end of turn.

1.7 /10
$0.06
Augmenting Automaton

Augmenting Automaton

Artifact Creature — Construct (1/1)

: Augmenting Automaton gets +1/+1 until end of turn.

1.6 /10
$0.02
Celebr8000

Celebr-8000

Artifact Creature — Clown Robot (3/3)

At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible

7.3 /10
$0.95
Clockwork Droid

Clockwork Droid

Artifact Creature — Robot (3/1)

You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)

4.7 /10
$0.07
Copper Gnomes

Copper Gnomes

Artifact Creature — Gnome (1/1)

, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.

3.9 /10
$1.97
Cosima God of the Voyage  The Omenkeel

Cosima, God of the Voyage // The Omenkeel

Legendary Creature — God // Legendary Artifact — Vehicle (2/4)

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

The Omenkeel

Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled.
Crew 1

8.7 /10
$0.39
Crenellated Wall

Crenellated Wall

Artifact Creature — Wall (0/4)

Defender (This creature can't attack.)
: Target creature gets +0/+4 until end of turn.

5.3 /10
$0.35
Dragon Engine

Dragon Engine

Artifact Creature — Construct (1/3)

: Dragon Engine gets +1/+0 until end of turn.

2 /10
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Dross Ripper

Dross Ripper

Artifact Creature — Phyrexian Dog (3/3)

: Dross Ripper gets +1/+1 until end of turn.

0.3 /10
$0.08
Fallaji Dragon Engine

Fallaji Dragon Engine

Artifact Creature — Dragon (5/5)

Prototype — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Flying
: Fallaji Dragon Engine gets +1/+0 until end of turn.

4.6 /10
$0.03
Glassdust Hulk

Glassdust Hulk

Artifact Creature — Golem (3/4)

Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn.
Cycling (, Discard this card: Draw a card.)

4.9 /10
$0.08
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