Snow Land — Mountain Forest
(: Add or .)
Highland Forest enters the battlefield tapped.
Land
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
: Add or .
Land
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Howltooth Hollow enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if each player has no cards in hand.
Land — Plains
(: Add .)
Idyllic Grange enters the battlefield tapped unless you control three or more other Plains.
When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.
Land
Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.
: Add or .
Land — Plains Island
(: Add or .)
Irrigated Farmland enters the battlefield tapped.
Cycling (, Discard this card: Draw a card.)
Land
Jungle Basin enters the battlefield tapped.
When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.
: Add .
Land
Karoo enters the battlefield tapped.
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.
: Add .
Land
Khalni Garden enters the battlefield tapped.
When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token.
: Add .
Land — Swamp
(: Add .)
Leechridden Swamp enters the battlefield tapped.
, : Each opponent loses 1 life. Activate only if you control two or more black permanents.
Land
Littjara Mirrorlake enters the battlefield tapped.
: Add .
, , Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery.
Land
Hexproof
Lotus Field enters the battlefield tapped.
When Lotus Field enters the battlefield, sacrifice two lands.
: Add three mana of any one color.
Land
Magosi, the Waterveil enters the battlefield tapped.
: Add .
, : Put an eon counter on Magosi, the Waterveil. Skip your next turn.
, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
Land
Maze's End enters the battlefield tapped.
: Add .
, , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Land
Memorial to Glory enters the battlefield tapped.
: Add .
, , Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.
Land
Memorial to Unity enters the battlefield tapped.
: Add .
, , Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.
Land
Memorial to War enters the battlefield tapped.
: Add .
, , Sacrifice Memorial to War: Destroy target land.
Legendary Land
Mines of Moria enters the battlefield tapped unless you control a legendary creature.
: Add .
, , Exile three cards from your graveyard: Create two Treasure tokens.
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