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Cards similar to Jund Panorama (400)

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Vineglimmer Snarl

Vineglimmer Snarl

Land

As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped.
: Add or .

9.7 /10
$0.19
Waterfront District

Waterfront District

Land

Waterfront District enters the battlefield tapped.
: Add or .
, , Sacrifice Waterfront District: Draw a card.

8.7 /10
$0.06
Westvale Abbey  Ormendahl Profane Prince

Westvale Abbey // Ormendahl, Profane Prince

Land // Legendary Creature — Demon (0/0)

: Add .
, , Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
, , Sacrifice five creatures: Transform Westvale Abbey, then untap it.

Ormendahl, Profane Prince

Flying, lifelink, indestructible, haste

9.6 /10
--
Windbrisk Heights

Windbrisk Heights

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

9.8 /10
--
Wintermoon Mesa

Wintermoon Mesa

Land

Wintermoon Mesa enters the battlefield tapped.
: Add .
, , Sacrifice Wintermoon Mesa: Tap two target lands.

1.6 /10
$0.29
Witchs Cottage

Witch's Cottage

Land — Swamp

(: Add .)
Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps.
When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.

9.7 /10
$0.55
Archway of Innovation

Archway of Innovation

Land

Archway of Innovation enters the battlefield tapped unless you control an Island.
: Add .
, : The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for .)

3.5 /10
$0.96
Argoth Sanctum of Nature

Argoth, Sanctum of Nature

Land

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
: Add .
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)

9.2 /10
$1.31
Arid Archway

Arid Archway

Land — Desert

Arid Archway enters the battlefield tapped.
When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add .

7.6 /10
$0.32
Blast Zone

Blast Zone

Land

Blast Zone enters the battlefield with a charge counter on it.
: Add .
, : Put X charge counters on Blast Zone.
, , Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone.

9.6 /10
$0.27
Blighted Steppe

Blighted Steppe

Land

: Add .
, , Sacrifice Blighted Steppe: You gain 2 life for each creature you control.

7.5 /10
$0.11
Bottomless Vault

Bottomless Vault

Land

Bottomless Vault enters the battlefield tapped.
You may choose not to untap Bottomless Vault during your untap step.
At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it.
, Remove any number of storage counters from Bottomless Vault: Add for each storage counter removed this way.

5.1 /10
$1.50
Cabal Stronghold

Cabal Stronghold

Land

: Add .
, : Add for each basic Swamp you control.

9.7 /10
$7.96
Canopy Vista

Canopy Vista

Land — Forest Plains

(: Add or .)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

10 /10
$0.19
Cephalid Coliseum

Cephalid Coliseum

Land

: Add . Cephalid Coliseum deals 1 damage to you.
Threshold — , , Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.

9.5 /10
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Choked Estuary

Choked Estuary

Land

As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
: Add or .

9.9 /10
$0.12
Cinder Glade

Cinder Glade

Land — Mountain Forest

(: Add or .)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

10 /10
$0.19
Cloudpost

Cloudpost

Land — Locus

Cloudpost enters the battlefield tapped.
: Add for each Locus on the battlefield.

7.1 /10
$0.53
Commercial District

Commercial District

Land — Mountain Forest

(: Add or .)
Commercial District enters the battlefield tapped.
When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

8.9 /10
$6.43
Crosiss Catacombs

Crosis's Catacombs

Land — Lair

When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add , , or .

7.3 /10
$0.88
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