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Cards similar to Ghost Town (400)

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Tournament Grounds

Tournament Grounds

Land

: Add .
: Add , , or . Spend this mana only to cast a Knight or Equipment spell.

7.3 /10
$0.10
Tyrite Sanctum

Tyrite Sanctum

Land

: Add .
, : Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.
, , Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.

9.7 /10
$0.75
Unclaimed Territory

Unclaimed Territory

Land

As Unclaimed Territory enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

9.9 /10
$0.47
Underdome

Underdome

Land

: Add .
: Add one mana of any color. Spend this mana only to pay Un-costs.

10 /10
$0.10
Untaidake the Cloud Keeper

Untaidake, the Cloud Keeper

Legendary Land

Untaidake, the Cloud Keeper enters the battlefield tapped.
, Pay 2 life: Add . Spend this mana only to cast legendary spells.

7.5 /10
$5.46
Urborg Tomb of Yawgmoth

Urborg, Tomb of Yawgmoth

Legendary Land

Each land is a Swamp in addition to its other land types.

10 /10
--
Vineglimmer Snarl

Vineglimmer Snarl

Land

As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped.
: Add or .

9.7 /10
$0.19
Wanderwine Hub

Wanderwine Hub

Land

As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped.
: Add or .

5.1 /10
$3.66
Watermarket

Watermarket

Land

: Add . Spend this mana only to cast spells with watermarks.

10 /10
$0.17
Windbrisk Heights

Windbrisk Heights

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

9.8 /10
--
Yavimaya Cradle of Growth

Yavimaya, Cradle of Growth

Legendary Land

Each land is a Forest in addition to its other land types.

10 /10
~$10
Zoetic Cavern

Zoetic Cavern

Land

: Add .
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

7.8 /10
$0.27
Abandoned Outpost

Abandoned Outpost

Land

Abandoned Outpost enters the battlefield tapped.
: Add .
, Sacrifice Abandoned Outpost: Add one mana of any color.

3.2 /10
$0.12
Abraded Bluffs

Abraded Bluffs

Land — Desert

Abraded Bluffs enters the battlefield tapped.
When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent.
: Add or .

7.3 /10
$0.16
Academy Ruins

Academy Ruins

Legendary Land

: Add .
, : Put target artifact card from your graveyard on top of your library.

9.8 /10
~$15
Access Tunnel

Access Tunnel

Land

: Add .
, : Target creature with power 3 or less can't be blocked this turn.

9.7 /10
$0.15
Adarkar Wastes

Adarkar Wastes

Land

: Add .
: Add or . Adarkar Wastes deals 1 damage to you.

9.8 /10
$5.79
Adventurers Guildhouse

Adventurers' Guildhouse

Land

Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

3.2 /10
$9.16
Aether Hub

Aether Hub

Land

When Aether Hub enters the battlefield, you get (an energy counter).
: Add .
, Pay : Add one mana of any color.

8 /10
$0.31
Akoum Refuge

Akoum Refuge

Land

Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
: Add or .

9.1 /10
$0.21
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