Creature — Human Mercenary (1/1)
, Sacrifice a land: Target creature gets +2/+0 until end of turn.
Legendary Creature — Vampire Scout (2/2)
Ward—Pay 3 life.
Whenever you gain life, Amalia Benavides Aguirre explores. Then destroy all other creatures if its power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Legendary Enchantment Creature — Harpy (2/1)
Flying
At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
Artifact Creature — Bird (0/0)
Flying
Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Whenever another artifact enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.
Creature — Zubera Spirit (1/2)
When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.
Creature — Hydra (0/1)
Balduvian Hydra enters the battlefield with X +1/+0 counters on it.
Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.
: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.
Creature — Troll (2/2)
Barkhide Troll enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Creature — Zombie Cat (1/1)
When Black Cat dies, target opponent discards a card at random.
Creature — Human Knight (3/1)
Flash
When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.
Creature — Phyrexian (3/3)
Defender
, : Each opponent loses X life, where X is the number of creatures with defender you control.
Creature — Human Cleric Shaman (1/1)
, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.
, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
Creature — Insect (1/1)
When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn.
Creature — Human Warrior (2/2)
Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Creature — Devil Warrior (2/2)
Whenever you sacrifice another creature, put a +1/+1 counter on Body Dropper.
, Sacrifice another creature: Body Dropper gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature — Horror (1/1)
Flying
Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."
Creature — Human Minion (1/1)
Threshold — , , Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if seven or more cards are in your graveyard.
Creature — Zombie Wizard (1/1)
, : Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.
Creature — Human Spellshaper (1/1)
, , Discard a card: Target creature gets +X/+0 until end of turn.
Creature — Vampire (2/1)
When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."
Creature — Skeleton (1/1)
: Exile Carrionette and target creature unless that creature's controller pays . Activate only if Carrionette is in your graveyard.
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