Legendary Creature — Human Scout (2/2)
You can't get poison counters.
Creatures you control can't have -1/-1 counters put on them.
Creatures your opponents control lose infect.
Creature — Merfolk Scout (2/1)
When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Legendary Creature — Halfling Citizen (2/2)
Whenever one or more Halflings you control attack a player, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Creature — Human Wizard (2/1)
: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Snake (2/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
Creature — Fungus (0/4)
Delirium — Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard.
Creature — Bear (2/2)
, Exile Mother Bear from your graveyard: Create two 2/2 green Bear creature tokens. Activate only as a sorcery.
Creature — Dog (2/2)
Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery.
Creature — Snake Druid (1/2)
: Add one mana of any type that a land you control could produce.
Creature — Insect Druid (2/1)
When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library.
Creature — Insect (2/2)
At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on Nessian Hornbeetle.
Creature — Satyr Scout (1/3)
Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Creature — Human Druid (1/1)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.
Creature — Cat Warrior (0/3)
Trample
Domain — Nishoba Brawler's power is equal to the number of basic land types among lands you control.
Creature — Elf Warrior (2/3)
If Nissa's Chosen would die, put it on the bottom of its owner's library instead.
Creature — Snake (2/2)
Reach
Discard a card: Noose Constrictor gets +1/+1 until end of turn.
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