Creature — Elf Warrior (1/1)
Sunblade Elf gets +1/+1 as long as you control a Plains.
: Creatures you control get +1/+1 until end of turn.
Creature — Bird (2/4)
Flying
When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.
Creature — Vampire Warlock (2/2)
When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.
Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
Creature — Illusion (0/3)
When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control.
Creature — Rhino (2/3)
When Thriving Rhino enters the battlefield, you get (two energy counters).
Whenever Thriving Rhino attacks, you may pay . If you do, put a +1/+1 counter on it.
Creature — Turtle (0/3)
When Thriving Turtle enters the battlefield, you get (two energy counters).
Whenever Thriving Turtle attacks, you may pay . If you do, put a +1/+1 counter on it.
Creature — Wolf (1/1)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Artifact Creature — Construct (2/1)
When Towashi Guide-Bot enters the battlefield, put a +1/+1 counter on target creature you control.
, : Draw a card. This ability costs less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)
Creature — Monkey (1/1)
Reach (This creature can block creatures with flying.)
Creature — Elf Scout (1/1)
Treetop Scout can't be blocked except by creatures with flying.
Creature — Boar (2/2)
When Trufflesnout enters the battlefield, choose one —
• Put a +1/+1 counter on Trufflesnout.
• You gain 4 life.
Instant // Land
Put a +1/+1 counter on target creature.
Vastwood Thicket
Vastwood Thicket enters the battlefield tapped.
: Add .
Creature — Plant Wall (0/3)
Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
Creature — Human (1/1)
: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.
: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.
: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.
Creature — Dryad (1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Insect (0/1)
Flying
Whenever Xantid Swarm attacks, defending player can't cast spells this turn.
Creature — Rabbit (1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
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