Creature — Bird (2/2)
Cast this spell only if you've cast another spell this turn.
Flying
Creature — Human Wizard (2/1)
Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Creature — Homunculus Illusion (1/1)
Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.
Creature — Human Wizard Artificer (1/1)
: Add . Spend this mana only to activate abilities of artifacts.
Creature — Human Wizard (1/1)
, Sacrifice two lands: Draw three cards, then discard one of them.
Creature — Merfolk Wizard (1/3)
, : Draw a card, then discard a card.
Creature — Moonfolk Rogue (1/1)
Flying
, Return a land you control to its owner's hand: Draw a card, then discard a card.
Artifact // Creature — Spirit (0/0)
Soulcipher Board enters the battlefield with three omen counters on it.
, : Look at the top two cards of your library. Put one of them into your graveyard.
Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it.
Cipherbound Spirit
Flying
Cipherbound Spirit can block only creatures with flying.
: Draw two cards, then discard a card.
Creature — Spirit (2/1)
Flash
Flying
When Spectral Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.
Creature — Faerie Wizard (1/1)
Flash
Flying
When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control.
Creature — Drake (1/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays .
Creature — Bird (1/1)
Flying
When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
Creature — Frog Beast (2/1)
Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn.
Creature — Human Pirate (2/1)
When Staunch Crewmate enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature — Spirit (3/3)
Defender
Whenever an enchantment enters the battlefield under your control, Steelclad Spirit can attack this turn as though it didn't have defender.
Creature — Human Wizard (1/2)
When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.
Creature — Licid (1/1)
, : Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller.
Enchantment Creature — Fish (2/1)
Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.
Creature — Homunculus (1/2)
, : Create a 2/2 blue Homunculus creature token, then sacrifice a creature.
Creature — Merfolk Wizard (1/2)
, : You may tap or untap target creature.
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