Instant // Land
Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Silundi Isle
Silundi Isle enters the battlefield tapped.
: Add .
Instant
Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1.
Draw a card.
Instant
Draw two cards, then discard a card. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
Instant
Cast this spell only during the declare attackers step.
Target creature can't be blocked this turn.
Instant
Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Instant — Arcane
You may tap or untap target permanent, then you may tap or untap another target permanent.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Draw X cards.
Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Roll a d20.
1—9 | Draw two cards.
10—19 | Scry 2, then draw two cards.
20 | Scry 3, then draw three cards.
Instant
Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.
Instant
Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle.
Instant
Electrolyze deals 2 damage divided as you choose among one or two targets.
Draw a card.
Instant
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Instant
Choose one —
• Return target permanent to its owner's hand.
• Target creature gets -4/-4 until end of turn.
• Creatures you control get +2/+0 until end of turn.
Instant
Return target creature and all Auras attached to it to their owners' hands.
Instant
As long as it's not your turn, this spell costs more to cast.
Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
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