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Cards similar to Taunt (400)

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Disentomb

Disentomb

Sorcery

Return target creature card from your graveyard to your hand.

6.9 /10
$0.98
Disintegrate

Disintegrate

Sorcery

Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

5.1 /10
~$43
Distant Memories

Distant Memories

Sorcery

Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards.

3.9 /10
$0.19
Distorting Wake

Distorting Wake

Sorcery

Return X target nonland permanents to their owners' hands.

7.3 /10
$1.05
Doomsday Confluence

Doomsday Confluence

Sorcery

Choose X. You may choose the same mode more than once.
• Each player sacrifices a nonartifact creature.
• Create a 3/3 black Dalek artifact creature token with menace.
• Each opponent discards a card.

6.7 /10
$0.64
Drag Under

Drag Under

Sorcery

Return target creature to its owner's hand.
Draw a card.

4.1 /10
$0.04
Dreams of Steel and Oil

Dreams of Steel and Oil

Sorcery

Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.

4.7 /10
$0.06
Earthquake

Earthquake

Sorcery

Earthquake deals X damage to each creature without flying and each player.

9.3 /10
$0.92
Eaten Alive

Eaten Alive

Sorcery

As an additional cost to cast this spell, sacrifice a creature or pay .
Exile target creature or planeswalker.

8.7 /10
$0.11
Echo of Eons

Echo of Eons

Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.3 /10
~$20
Echo Storm

Echo Storm

Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
Create a token that's a copy of target artifact.

7.3 /10
$0.16
Echoing Return

Echoing Return

Sorcery

Return target creature card and all other cards with the same name as that card from your graveyard to your hand.

8.4 /10
$0.06
Enter the Infinite

Enter the Infinite

Sorcery

Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

8.6 /10
$3.95
Enter the Unknown

Enter the Unknown

Sorcery

Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
You may play an additional land this turn.

7.1 /10
$0.32
Entrancing Melody

Entrancing Melody

Sorcery

Gain control of target creature with mana value X.

6.2 /10
$0.33
Exert Influence

Exert Influence

Sorcery

Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.

2.2 /10
$0.17
Expropriate

Expropriate

Sorcery

Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

9.3 /10
~$15
Eye of Nowhere

Eye of Nowhere

Sorcery — Arcane

Return target permanent to its owner's hand.

4 /10
$0.22
Faerie Guidemother  Gift of the Fae

Faerie Guidemother // Gift of the Fae

Creature — Faerie // Sorcery — Adventure (1/1)

Flying

Gift of the Fae

Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.)

6.1 /10
$0.05
False Mourning

False Mourning

Sorcery

Put target card from your graveyard on top of your library.

1.3 /10
~$23
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