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Cards similar to Steam Vents (400)

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Fell the Profane  Fell Mire

Fell the Profane // Fell Mire

Instant // Land

Destroy target creature or planeswalker.

Fell Mire

As Fell Mire enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

6.3 /10
$1.12
Forsaken Crossroads

Forsaken Crossroads

Land

Forsaken Crossroads enters the battlefield tapped.
As Forsaken Crossroads enters the battlefield, choose a color.
When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead.
: Add one mana of the chosen color.

10 /10
--
Fortified Beachhead

Fortified Beachhead

Land

As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.
: Add or .
, : Soldiers you control get +1/+1 until end of turn.

6.8 /10
$0.14
Hydroelectric Specimen  Hydroelectric Laboratory

Hydroelectric Specimen // Hydroelectric Laboratory

Creature — Weird // Land (1/4)

Flash
When Hydroelectric Specimen enters the battlefield, you may change the target of target instant or sorcery spell with a single target to Hydroelectric Specimen.

Hydroelectric Laboratory

As Hydroelectric Laboratory enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

5.1 /10
$0.47
Manor Gate

Manor Gate

Land — Gate

Manor Gate enters the battlefield tapped.
As Manor Gate enters the battlefield, choose a color other than green.
: Add or one mana of the chosen color.

9.5 /10
$0.24
Minas Morgul Dark Fortress

Minas Morgul, Dark Fortress

Legendary Land

Minas Morgul, Dark Fortress enters the battlefield tapped.
: Add .
, : Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)

8.5 /10
$6.45
Minas Tirith

Minas Tirith

Legendary Land

Minas Tirith enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Draw a card. Activate only if you attacked with two or more creatures this turn.

9.8 /10
$3.99
Pinnacle Monk  Mystic Peak

Pinnacle Monk // Mystic Peak

Creature — Djinn Monk // Land (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Pinnacle Monk enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Mystic Peak

As Mystic Peak enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

3.6 /10
$0.42
Razorgrass Ambush  Razorgrass Field

Razorgrass Ambush // Razorgrass Field

Instant // Land

Razorgrass Ambush deals 3 damage to target attacking or blocking creature.

Razorgrass Field

As Razorgrass Field enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

3.8 /10
$0.33
Sea Gate

Sea Gate

Land — Gate

Sea Gate enters the battlefield tapped.
As Sea Gate enters the battlefield, choose a color other than blue.
: Add or one mana of the chosen color.

9.4 /10
$0.34
Sea Gate Restoration  Sea Gate Reborn

Sea Gate Restoration // Sea Gate, Reborn

Sorcery // Land

Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.

Sea Gate, Reborn

As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.8 /10
~$33
Shatterskull Smashing  Shatterskull the Hammer Pass

Shatterskull Smashing // Shatterskull, the Hammer Pass

Sorcery // Land

Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.

Shatterskull, the Hammer Pass

As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.7 /10
$7.62
Shimmerdrift Vale

Shimmerdrift Vale

Snow Land

Shimmerdrift Vale enters the battlefield tapped.
As Shimmerdrift Vale enters the battlefield, choose a color.
: Add one mana of the chosen color.

8.3 /10
$0.08
Sink into Stupor  Soporific Springs

Sink into Stupor // Soporific Springs

Instant // Land

Return target spell or nonland permanent an opponent controls to its owner's hand.

Soporific Springs

As Soporific Springs enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

6 /10
$2.69
Sundering Eruption  Volcanic Fissure

Sundering Eruption // Volcanic Fissure

Sorcery // Land

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Creatures without flying can't block this turn.

Volcanic Fissure

As Volcanic Fissure enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

4.5 /10
$0.69
Teferis Isle

Teferi's Isle

Legendary Land

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Teferi's Isle enters the battlefield tapped.
: Add .

4.5 /10
$5.06
Temple of the Dragon Queen

Temple of the Dragon Queen

Land

As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.
As Temple of the Dragon Queen enters the battlefield, choose a color.
: Add one mana of the chosen color.

9.1 /10
$0.28
Thriving Bluff

Thriving Bluff

Land

Thriving Bluff enters the battlefield tapped.
As Thriving Bluff enters the battlefield, choose a color other than red.
: Add or one mana of the chosen color.

9.5 /10
$0.07
Thriving Grove

Thriving Grove

Land

Thriving Grove enters the battlefield tapped.
As Thriving Grove enters the battlefield, choose a color other than green.
: Add or one mana of the chosen color.

9.5 /10
$0.08
Thriving Heath

Thriving Heath

Land

Thriving Heath enters the battlefield tapped.
As Thriving Heath enters the battlefield, choose a color other than white.
: Add or one mana of the chosen color.

9.5 /10
$0.10
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