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Cards similar to Argivian Archaeologist (400)

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Emissary of Sunrise

Emissary of Sunrise

Creature — Human Cleric (2/1)

First strike
When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2.4 /10
$0.02
ErrandRider of Gondor

Errand-Rider of Gondor

Creature — Human Soldier (3/2)

When Errand-Rider of Gondor enters the battlefield, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.

4.7 /10
$0.02
Frontier Seeker

Frontier Seeker

Creature — Human Scout (2/1)

When Frontier Seeker enters the battlefield, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

2.6 /10
$0.03
Gavony Dawnguard

Gavony Dawnguard

Creature — Human Soldier (3/3)

Ward
If it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.
Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.

3.4 /10
$0.02
Harper Recruiter

Harper Recruiter

Creature — Human Warrior (3/1)

Flying
Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order.

7.7 /10
$0.10
Hero of Bretagard

Hero of Bretagard

Creature — Human Warrior (1/1)

Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard.
As long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types.
As long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types.

6.8 /10
$0.17
Inventive Iteration  Living Breakthrough

Inventive Iteration // Living Breakthrough

Enchantment — Saga // Enchantment Creature — Moonfolk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Return up to one target creature or planeswalker to its owner's hand.
II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Living Breakthrough

Flying
Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.

8 /10
$0.21
Inventive Wingsmith

Inventive Wingsmith

Creature — Dwarf Artificer (2/4)

At the beginning of your end step, if you haven't cast a spell from your hand this turn and Inventive Wingsmith doesn't have a flying counter on it, put a flying counter on it.

0.4 /10
$0.01
Junk Diver

Junk Diver

Artifact Creature — Bird (1/1)

Flying
When Junk Diver dies, return another target artifact card from your graveyard to your hand.

9.1 /10
$6.86
Kami of Transmutation

Kami of Transmutation

Creature — Spirit (2/2)

When Kami of Transmutation enters or leaves the battlefield, choose one —
• Each permanent card in your hand perpetually becomes an artifact in addition to its other types.
• Each permanent card in your hand perpetually becomes an enchantment in addition to its other types.

10 /10
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Kinjallis Dawnrunner

Kinjalli's Dawnrunner

Creature — Human Scout (1/1)

Double strike
When Kinjalli's Dawnrunner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

3 /10
$0.02
Knight of Sursi

Knight of Sursi

Creature — Human Knight (2/2)

Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

2.5 /10
$0.05
Legion Angel

Legion Angel

Creature — Angel Warrior (4/3)

Flying
When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.

2.2 /10
$0.15
Master Skald

Master Skald

Creature — Dwarf Warrior (4/4)

When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand.

2.8 /10
$0.04
Militia Bugler

Militia Bugler

Creature — Human Soldier (2/3)

Vigilance (Attacking doesn't cause this creature to tap.)
When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

6 /10
$0.05
Moriok Scavenger

Moriok Scavenger

Creature — Human Rogue (2/3)

When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand.

1.1 /10
$0.06
Myr Retriever

Myr Retriever

Artifact Creature — Myr (1/1)

When Myr Retriever dies, return another target artifact card from your graveyard to your hand.

9.8 /10
$1.79
Orator of Ojutai

Orator of Ojutai

Creature — Bird Monk (0/4)

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Defender, flying
When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.

6.6 /10
$0.12
Prairie Dog

Prairie Dog

Creature — Squirrel (2/2)

Lifelink
At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog.
: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.

1.3 /10
$0.05
Preeminent Captain

Preeminent Captain

Creature — Kithkin Soldier (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.

7.5 /10
$0.70
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