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Cards similar to Camel (400)

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Resolute Watchdog

Resolute Watchdog

Creature — Dog (1/3)

Defender
, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8 /10
$0.28
Sacred Guide

Sacred Guide

Creature — Human Cleric (1/1)

, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.

2.2 /10
$0.57
Sea Gate Banneret

Sea Gate Banneret

Creature — Kor Warrior (1/2)

: Creatures you control get +1/+1 until end of turn.

2.1 /10
$0.01
Selfless Cathar

Selfless Cathar

Creature — Human Cleric (1/1)

, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.

2 /10
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Selfless Savior

Selfless Savior

Creature — Dog (1/1)

Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

9.1 /10
$0.34
Spurnmage Advocate

Spurnmage Advocate

Creature — Human Nomad (1/1)

: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.

5.2 /10
$0.24
Steadfast Unicorn

Steadfast Unicorn

Creature — Unicorn (1/2)

: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn.

4.7 /10
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Steppe Lynx

Steppe Lynx

Creature — Cat (0/1)

Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.

3.9 /10
$0.12
Stoneforge Acolyte

Stoneforge Acolyte

Creature — Kor Artificer Ally (1/2)

Cohort — , Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

1.9 /10
$0.03
Woolly Razorback

Woolly Razorback

Creature — Boar Beast (7/7)

Woolly Razorback enters the battlefield with three ice counters on it.
As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender.
Whenever Woolly Razorback blocks, remove an ice counter from it.

2.6 /10
$0.48
Wyrms Crossing Patrol

Wyrm's Crossing Patrol

Creature — Human Soldier (1/1)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

7.6 /10
$0.07
Adorable Kitten

Adorable Kitten

Host Creature — Cat (1/1)

When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result.

10 /10
$0.17
Akrasan Squire

Akrasan Squire

Creature — Human Soldier (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

5.7 /10
$0.18
Akroan Jailer

Akroan Jailer

Creature — Human Soldier (1/1)

, : Tap target creature.

2.5 /10
$0.03
Alabaster Leech

Alabaster Leech

Creature — Leech (1/3)

White spells you cast cost more to cast.

1.1 /10
$0.28
Alaborn Zealot

Alaborn Zealot

Creature — Human Soldier (1/1)

When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot.

2.2 /10
$1.88
Alseid of Lifes Bounty

Alseid of Life's Bounty

Enchantment Creature — Nymph (1/1)

Lifelink
, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn.

9.4 /10
$0.28
Angels Herald

Angel's Herald

Creature — Human Cleric (1/1)

, , Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle.

1.4 /10
$0.07
Apothecary Initiate

Apothecary Initiate

Creature — Kithkin Cleric (1/1)

Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.

2.3 /10
$0.11
Armored Armadillo

Armored Armadillo

Creature — Armadillo (0/4)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.

2.1 /10
$0.01
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