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Cards similar to Desert (400)

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Minas Morgul Dark Fortress

Minas Morgul, Dark Fortress

Legendary Land

Minas Morgul, Dark Fortress enters the battlefield tapped.
: Add .
, : Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)

8.5 /10
$6.45
Minas Tirith

Minas Tirith

Legendary Land

Minas Tirith enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Draw a card. Activate only if you attacked with two or more creatures this turn.

9.8 /10
$3.99
Mishras Foundry

Mishra's Foundry

Land

: Add .
: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
, : Target attacking Assembly-Worker gets +2/+2 until end of turn.

8 /10
$0.97
Mistveil Plains

Mistveil Plains

Land — Plains

(: Add .)
Mistveil Plains enters the battlefield tapped.
, : Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.

9.1 /10
$0.88
Moonring Island

Moonring Island

Land — Island

(: Add .)
Moonring Island enters the battlefield tapped.
, : Look at the top card of target player's library. Activate only if you control two or more blue permanents.

6.3 /10
$0.45
Nantuko Monastery

Nantuko Monastery

Land

: Add .
Threshold — : Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.

4.4 /10
$0.24
Nesting Grounds

Nesting Grounds

Land

: Add .
, : Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.

9.5 /10
$0.58
Oasis

Oasis

Land

: Prevent the next 1 damage that would be dealt to target creature this turn.

3.7 /10
--
Otawara Soaring City

Otawara, Soaring City

Legendary Land

: Add .
Channel — , Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs less to activate for each legendary creature you control.

10 /10
~$20
Plaza of Heroes

Plaza of Heroes

Land

: Add .
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
, , Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.

9.9 /10
$8.18
Rivendell

Rivendell

Legendary Land

Rivendell enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Scry 2. Activate only if you control a legendary creature.

9.6 /10
$1.59
Secluded Courtyard

Secluded Courtyard

Land

As Secluded Courtyard enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

9.9 /10
$0.60
Sejiri Steppe

Sejiri Steppe

Land

Sejiri Steppe enters the battlefield tapped.
When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
: Add .

6.4 /10
$0.13
Shefet Dunes

Shefet Dunes

Land — Desert

: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.

8.2 /10
$0.37
Shifting Woodland

Shifting Woodland

Land

Shifting Woodland enters the battlefield tapped unless you control a Forest.
: Add .
Delirium — : Shifting Woodland becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.

6.8 /10
$5.75
Sliver Hive

Sliver Hive

Land

: Add .
: Add one mana of any color. Spend this mana only to cast a Sliver spell.
, : Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.

8.5 /10
~$22
Spawning Pool

Spawning Pool

Land

Spawning Pool enters the battlefield tapped.
: Add .
: Spawning Pool becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

6.1 /10
$0.31
Swarmyard

Swarmyard

Land

: Add .
: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

9.4 /10
~$12
Tectonic Edge

Tectonic Edge

Land

: Add .
, , Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.

8.9 /10
$0.47
Tomb Fortress

Tomb Fortress

Land

Tomb Fortress enters the battlefield tapped.
: Add .
, , Exile Tomb Fortress: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery.

8.9 /10
$1.17
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