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Cards similar to Dire Wolves (400)

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Pale Bears

Pale Bears

Creature — Bear (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

6.4 /10
$4.13
Pompous Gadabout

Pompous Gadabout

Creature — Human Citizen (4/2)

Pompous Gadabout has hexproof as long as it's your turn.
Pompous Gadabout can't be blocked by creatures that don't have a name.

0.4 /10
$0.01
Possessed Centaur

Possessed Centaur

Creature — Centaur Horror (3/3)

Trample
Threshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has ", : Destroy target green creature."

0.4 /10
$0.23
Predatory Wurm

Predatory Wurm

Creature — Wurm (4/4)

Vigilance (Attacking doesn't cause this creature to tap.)
Predatory Wurm gets +2/+2 as long as you control a Garruk planeswalker.

3.6 /10
$0.29
Pridemalkin

Pridemalkin

Creature — Cat (2/1)

When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control.
Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)

8.7 /10
$0.11
Primal Adversary

Primal Adversary

Creature — Wolf (4/3)

Trample
When Primal Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.

6.8 /10
$1.09
Primordial Hydra

Primordial Hydra

Creature — Hydra (0/0)

Primordial Hydra enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.
Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.

9.1 /10
$6.16
Pygmy Allosaurus

Pygmy Allosaurus

Creature — Dinosaur (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

1.2 /10
$0.72
Questing Beast

Questing Beast

Legendary Creature — Beast (4/4)

Vigilance, deathtouch, haste
Questing Beast can't be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can't be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

9.1 /10
$5.20
Ramunap Hydra

Ramunap Hydra

Creature — Snake Hydra (3/3)

Vigilance, reach, trample
Ramunap Hydra gets +1/+1 as long as you control a Desert.
Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.

5.7 /10
$0.25
Redtooth Genealogist

Redtooth Genealogist

Creature — Elf Advisor (2/3)

When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward .)

3 /10
$0.02
Renegade Krasis

Renegade Krasis

Creature — Beast Mutant (3/2)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.

5.1 /10
$0.25
Rishkar Peema Renegade

Rishkar, Peema Renegade

Legendary Creature — Elf Druid (2/2)

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has ": Add ."

9.8 /10
$0.57
River Bear

River Bear

Creature — Bear (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

6.4 /10
$4.25
River Boa

River Boa

Creature — Snake (2/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Regenerate River Boa.

4.7 /10
$0.24
Runadi Behemoth Caller

Runadi, Behemoth Caller

Legendary Creature — Cat Shaman (1/3)

Whenever you cast a creature spell with mana value 5 or greater, that creature enters the battlefield with X additional +1/+1 counters on it, where X is its mana value minus 4.
Creatures you control with three or more +1/+1 counters on them have haste.
: Add .

8.2 /10
$3.84
Rushwood Dryad

Rushwood Dryad

Creature — Dryad (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

1.6 /10
$0.10
Saddled Rimestag

Saddled Rimestag

Snow Creature — Elk (2/2)

Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.

3.7 /10
$0.04
Sage of the Maze

Sage of the Maze

Creature — Elf Wizard (1/3)

: Add two mana in any combination of colors.
: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery.
Tap an untapped Gate you control: Untap Sage of the Maze.

3 /10
$9.63
Scarwood Bandits

Scarwood Bandits

Creature — Human Rogue (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
, : Unless an opponent pays , gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

1.4 /10
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