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Cards similar to Endure (400)

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Entrapment Maneuver

Entrapment Maneuver

Instant

Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.

8.2 /10
$0.10
Frantic Salvage

Frantic Salvage

Instant

Put any number of target artifact cards from your graveyard on top of your library.
Draw a card.

3.8 /10
$0.07
Head to Head

Head to Head

Instant

You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)

10 /10
$0.21
Heal

Heal

Instant

Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.

4.4 /10
--
Healing Salve

Healing Salve

Instant

Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.

3.1 /10
$0.18
Hold at Bay

Hold at Bay

Instant

Prevent the next 7 damage that would be dealt to any target this turn.

1.9 /10
$0.02
Ignite the Beacon

Ignite the Beacon

Instant

Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle.

7 /10
$0.20
Join the Ranks

Join the Ranks

Instant

Create two 1/1 white Soldier Ally creature tokens.

3.8 /10
$0.10
Meditation Puzzle

Meditation Puzzle

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
You gain 8 life.

2.3 /10
$0.06
Mending Hands

Mending Hands

Instant

Prevent the next 4 damage that would be dealt to any target this turn.

0.6 /10
$0.12
Miraculous Recovery

Miraculous Recovery

Instant

Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.

5.7 /10
$0.22
Mutational Advantage

Mutational Advantage

Instant

Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

7.9 /10
$1.19
Prismatic Strands

Prismatic Strands

Instant

Prevent all damage that sources of the color of your choice would deal this turn.
Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.1 /10
$2.25
Ray of Distortion

Ray of Distortion

Instant

Destroy target artifact or enchantment.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.7 /10
$0.09
Resounding Silence

Resounding Silence

Instant

Exile target attacking creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Silence, exile up to two target attacking creatures.

0.9 /10
$0.05
Resupply

Resupply

Instant

You gain 6 life.
Draw a card.

1.5 /10
$0.04
Return to Dust

Return to Dust

Instant

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

9.8 /10
$0.05
Sacred Boon

Sacred Boon

Instant

Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.

0.4 /10
--
Shieldmates Blessing

Shieldmate's Blessing

Instant

Prevent the next 3 damage that would be dealt to any target this turn.

0.1 /10
$0.04
Silverstrike

Silverstrike

Instant

Destroy target attacking creature. You gain 3 life.

2.2 /10
$0.04
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