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Cards similar to Fathom Fleet Firebrand (400)

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Ruby Daring Tracker

Ruby, Daring Tracker

Legendary Creature — Human Scout (1/2)

Haste
Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.
: Add or .

8.5 /10
$0.06
SlaughterPriest of Mogis

Slaughter-Priest of Mogis

Creature — Minotaur Shaman (2/2)

Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.
, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.

5.3 /10
$0.05
Spined Sliver

Spined Sliver

Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

5 /10
$0.46
Stormchaser Mage

Stormchaser Mage

Creature — Human Wizard (1/3)

Flying, haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

6.4 /10
$0.18
Truefire Paladin

Truefire Paladin

Creature — Human Knight (2/2)

Vigilance
: Truefire Paladin gets +2/+0 until end of turn.
: Truefire Paladin gains first strike until end of turn.

2.9 /10
$0.15
Veteran Motorist

Veteran Motorist

Creature — Dwarf Pilot (3/1)

When Veteran Motorist enters the battlefield, scry 2.
Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.

5.7 /10
$0.03
Bogardan Lancer

Bogardan Lancer

Creature — Human Knight (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1.4 /10
$0.09
Goblin Elite Infantry

Goblin Elite Infantry

Creature — Goblin Warrior (2/2)

Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.

0.5 /10
$0.18
Ravenous Bloodseeker

Ravenous Bloodseeker

Creature — Vampire Berserker (1/3)

Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn.

1.3 /10
--
Viashino Slasher

Viashino Slasher

Creature — Viashino Warrior (1/2)

: Viashino Slasher gets +1/-1 until end of turn.

0.1 /10
$0.05
Akoum Battlesinger

Akoum Battlesinger

Creature — Human Berserker Ally (1/1)

Haste
Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.

4.3 /10
$0.09
Arms Scavenger

Arms Scavenger

Creature — Human Warrior (2/2)

At the beginning of your upkeep, draft a card from Arms Scavenger's spellbook, then exile it. Until end of turn, you may play that card.
Equip abilities you activate cost less to activate.

10 /10
--
Axgard Cavalry

Axgard Cavalry

Creature — Dwarf Berserker (2/2)

: Target creature gains haste until end of turn.

7.8 /10
$0.05
Battle Cry Goblin

Battle Cry Goblin

Creature — Goblin (2/2)

: Goblins you control get +1/+0 and gain haste until end of turn.
Pack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.

8.5 /10
$0.47
Belligerent Yearling

Belligerent Yearling

Creature — Dinosaur (3/2)

Trample
Whenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn.

7 /10
$0.03
Blood Age General

Blood Age General

Creature — Spirit Warrior (2/2)

: Attacking Spirits get +1/+0 until end of turn.

2.9 /10
$0.01
Bloodfeather Phoenix

Bloodfeather Phoenix

Creature — Phoenix (2/2)

Flying
Bloodfeather Phoenix can't block.
Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay . If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.

4.7 /10
$0.10
Bloodthorn Taunter

Bloodthorn Taunter

Creature — Human Scout (1/1)

Haste
: Target creature with power 5 or greater gains haste until end of turn.

1.8 /10
$0.10
Crimson Mage

Crimson Mage

Creature — Human Shaman (2/1)

: Target creature you control gains haste until end of turn. (It can attack and this turn.)

2.4 /10
$0.02
Genasi Enforcers

Genasi Enforcers

Creature — Elemental Shaman (1/3)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.

6.8 /10
$0.08
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