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Cards similar to Ghost Quarter (400)

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Port of Karfell

Port of Karfell

Land

Port of Karfell enters the battlefield tapped.
: Add .
, , Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)

9.1 /10
$0.08
Riths Grove

Rith's Grove

Land — Lair

When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add , , or .

7.4 /10
$0.56
Shelldock Isle

Shelldock Isle

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Shelldock Isle enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

5.2 /10
$2.41
Spinerock Knoll

Spinerock Knoll

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Spinerock Knoll enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

9.8 /10
$0.32
Spymasters Vault

Spymaster's Vault

Land

Spymaster's Vault enters the battlefield tapped unless you control a Swamp.
: Add .
, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

4.3 /10
$1.83
Trevas Ruins

Treva's Ruins

Land — Lair

When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add , , or .

7 /10
$0.73
Windbrisk Heights

Windbrisk Heights

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

9.8 /10
--
Wintermoon Mesa

Wintermoon Mesa

Land

Wintermoon Mesa enters the battlefield tapped.
: Add .
, , Sacrifice Wintermoon Mesa: Tap two target lands.

1.6 /10
$0.29
Ally Encampment

Ally Encampment

Land

: Add .
: Add one mana of any color. Spend this mana only to cast an Ally spell.
, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

6.2 /10
$0.20
Arid Archway

Arid Archway

Land — Desert

Arid Archway enters the battlefield tapped.
When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add .

7.6 /10
$0.32
Bretagard Stronghold

Bretagard Stronghold

Land

Bretagard Stronghold enters the battlefield tapped.
: Add .
, , Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.

7.4 /10
$0.06
Cephalid Coliseum

Cephalid Coliseum

Land

: Add . Cephalid Coliseum deals 1 damage to you.
Threshold — , , Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.

9.5 /10
--
Diamond City

Diamond City

Land

Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Add .
: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.

7.5 /10
$1.22
Dormant Volcano

Dormant Volcano

Land

Dormant Volcano enters the battlefield tapped.
When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.
: Add .

7 /10
$0.54
Edgewall Inn

Edgewall Inn

Land

Edgewall Inn enters the battlefield tapped.
As Edgewall Inn enters the battlefield, choose a color.
: Add one mana of the chosen color.
, , Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand.

7.1 /10
$0.07
Everglades

Everglades

Land

Everglades enters the battlefield tapped.
When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand.
: Add .

6.8 /10
$1.07
Gingerbread Cabin

Gingerbread Cabin

Land — Forest

(: Add .)
Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests.
When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

9.2 /10
$0.14
Hostile Hostel  Creeping Inn

Hostile Hostel // Creeping Inn

Land // Artifact Creature — Horror Construct (0/0)

: Add .
, , Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.

Creeping Inn

Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn.
: Creeping Inn phases out.

7.6 /10
$0.86
Immersturm Skullcairn

Immersturm Skullcairn

Land

Immersturm Skullcairn enters the battlefield tapped.
: Add .
, , Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery.

5.1 /10
$0.08
Karoo

Karoo

Land

Karoo enters the battlefield tapped.
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.
: Add .

8.1 /10
$0.78
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