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Cards similar to Granger Guildmage (400)

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Experiment One

Experiment One

Creature — Human Ooze (1/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

7.4 /10
$0.36
Forge Devil

Forge Devil

Creature — Devil (1/1)

When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.

4 /10
$0.05
Generous Visitor

Generous Visitor

Creature — Spirit (1/1)

Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.

7.6 /10
$0.07
Gladecover Scout

Gladecover Scout

Creature — Elf Scout (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

6.6 /10
$0.19
Hedge Whisperer

Hedge Whisperer

Creature — Elf Druid Detective (0/3)

You may choose not to untap Hedge Whisperer during your untap step.
, , Collect evidence 4: Target land you control becomes a 5/5 green Plant Boar creature with haste for as long as Hedge Whisperer remains tapped. It's still a land. Activate only as a sorcery. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)

1.1 /10
$0.02
Icatian Infantry

Icatian Infantry

Creature — Human Soldier (1/1)

: Icatian Infantry gains first strike until end of turn.
: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.4 /10
$0.22
Jadelight Spelunker

Jadelight Spelunker

Creature — Merfolk Scout (1/1)

When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

6.9 /10
$0.15
KinTree Warden

Kin-Tree Warden

Creature — Human Warrior (1/1)

: Regenerate Kin-Tree Warden.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

3.5 /10
$0.03
Mtenda Lion

Mtenda Lion

Creature — Cat (2/1)

Whenever Mtenda Lion attacks, defending player may pay . If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.

0 /10
$0.18
Nafs Asp

Nafs Asp

Creature — Snake (1/1)

Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay before that draw step.

1.4 /10
$0.08
Nimble Mongoose

Nimble Mongoose

Creature — Mongoose (1/1)

Shroud (This creature can't be the target of spells or abilities.)
Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.

2 /10
$0.04
Placid Rottentail

Placid Rottentail

Creature — Fungus Rabbit (1/1)

Vigilance
, Exile Placid Rottentail from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.

4 /10
$0.05
Protean Hydra

Protean Hydra

Creature — Hydra (0/0)

Protean Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.

8.3 /10
$4.76
Scythe Tiger

Scythe Tiger

Creature — Cat (3/2)

Shroud (This creature can't be the target of spells or abilities.)
When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.

2.2 /10
$0.13
Seeker of Sunlight

Seeker of Sunlight

Creature — Merfolk Scout (1/1)

: Seeker of Sunlight explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.9 /10
$0.03
Servant of the Scale

Servant of the Scale

Creature — Human Soldier (0/0)

Servant of the Scale enters the battlefield with a +1/+1 counter on it.
When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale.

5 /10
$0.08
Shinen of Stars Light

Shinen of Stars' Light

Creature — Spirit (2/1)

First strike
Channel — , Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.

0.4 /10
$0.12
Sleeper Agent

Sleeper Agent

Creature — Phyrexian Minion (3/3)

When Sleeper Agent enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.

6.2 /10
$3.80
Spike Drone

Spike Drone

Creature — Spike Drone (0/0)

Spike Drone enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature.

1.8 /10
$0.17
Spore Frog

Spore Frog

Creature — Frog (1/1)

Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.

9.5 /10
$0.50
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