Instant
Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Instant
Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Instant
Choose one —
• Target player gains X life.
• Prevent the next X damage that would be dealt to any target this turn.
Instant — Arcane
Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant
The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.
Draw a card.
Instant
Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Instant
Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Cast this spell only during combat after blockers are declared.
Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)
Draw a card.
Instant
You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.
Instant
Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Instant
Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.
Instant
Prevent all combat damage that would be dealt by target creature this turn.
Cycling (, Discard this card: Draw a card.)
Instant
Exile target creature or enchantment, then return it to the battlefield under its owner's control.
Instant
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
Instant
When target creature dies this turn, return that card to the battlefield under its owner's control.
Instant
Hobbit's Sting deals X damage to target creature, where X is the number of creatures you control plus the number of Foods you control.
Instant
Prevent the next 7 damage that would be dealt to any target this turn.
Instant
The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
Instant
Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
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