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Cards similar to Inspiring Cleric (400)

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Ambitious Farmhand  Seasoned Cathar

Ambitious Farmhand // Seasoned Cathar

Creature — Human Peasant // Creature — Human Knight (1/1)

When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Coven — : Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers.

Seasoned Cathar

Lifelink

7 /10
$0.14
Angelheart Protector

Angelheart Protector

Creature — Human Cleric (3/2)

When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

3.4 /10
$0.04
Arborea Pegasus

Arborea Pegasus

Creature — Pegasus (2/3)

Flying
When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn.

2.8 /10
$0.01
Augur ilVec

Augur il-Vec

Creature — Human Cleric (1/3)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Sacrifice Augur il-Vec: You gain 4 life. Activate only during your upkeep.

3.8 /10
$0.18
Boareskyr Tollkeeper

Boareskyr Tollkeeper

Creature — Orc Knight (3/1)

When Boareskyr Tollkeeper enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped."

10 /10
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Bola Slinger

Bola Slinger

Creature — Cat Soldier (2/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, tap target artifact or creature an opponent controls.

4 /10
$0.02
Cavalry Drillmaster

Cavalry Drillmaster

Creature — Human Knight (2/1)

When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

1.7 /10
$0.02
Consuls Shieldguard

Consul's Shieldguard

Creature — Dwarf Soldier (3/4)

When Consul's Shieldguard enters the battlefield, you get (two energy counters).
Whenever Consul's Shieldguard attacks, you may pay . If you do, another target attacking creature gains indestructible until end of turn.

2.7 /10
$0.04
Cursed Courtier

Cursed Courtier

Creature — Human Noble (3/3)

Lifelink
When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.)

2.6 /10
$0.03
Eddytrail Hawk

Eddytrail Hawk

Creature — Bird (1/2)

Flying
When Eddytrail Hawk enters the battlefield, you get (two energy counters).
Whenever Eddytrail Hawk attacks, you may pay . If you do, another target attacking creature gains flying until end of turn.

3.9 /10
$0.07
Extraction Specialist

Extraction Specialist

Creature — Human Rogue (3/2)

Lifelink
When Extraction Specialist enters the battlefield, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control Extraction Specialist.

6.5 /10
$0.42
Filigree Vector

Filigree Vector

Artifact Creature — Phyrexian Construct (1/1)

When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.
, , Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.2 /10
$1.56
Flensing Raptor

Flensing Raptor

Creature — Phyrexian Bird (2/2)

Flying
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Flensing Raptor enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.

6.4 /10
$0.03
Gale Swooper

Gale Swooper

Creature — Griffin (3/2)

Flying
When Gale Swooper enters the battlefield, target creature gains flying until end of turn.

2 /10
$0.03
Hexgold Slith

Hexgold Slith

Creature — Slith (2/1)

When Hexgold Slith enters the battlefield, you get (two energy counters).
Whenever Hexgold Slith attacks, you may pay . If you do, it gains first strike until end of turn.
Whenever Hexgold Slith deals combat damage to a player, put a +1/+1 counter on it.

0.4 /10
$0.06
Imperial Aerosaur

Imperial Aerosaur

Creature — Dinosaur (3/3)

Flying
When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.

4.7 /10
$0.06
Inside Source

Inside Source

Creature — Human Citizen (1/1)

When Inside Source enters the battlefield, create a 2/2 white and blue Detective creature token.
, : Target Detective you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery.

1.7 /10
$0.03
Intrepid Adversary

Intrepid Adversary

Creature — Human Scout (3/1)

Lifelink
When Intrepid Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.
Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.

7.8 /10
$1.34
Jasmine Seer

Jasmine Seer

Creature — Human Wizard (1/1)

, : Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.

0.5 /10
$0.15
Keeper of the Light

Keeper of the Light

Creature — Human Wizard (1/2)

, : Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.

0.3 /10
$0.29
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