Land — Cave
Hidden Courtyard enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land — Cave
Hidden Necropolis enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land — Cave
Hidden Nursery enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land — Cave
Hidden Volcano enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Volcano: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land
Llanowar Reborn enters the battlefield tapped.
: Add .
Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)
Legendary Land
Minas Tirith enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Draw a card. Activate only if you attacked with two or more creatures this turn.
Land
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Mosswort Bridge enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Oran-Rief, the Vastwood enters the battlefield tapped.
: Add .
: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
Land
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Spinerock Knoll enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Legendary Land — Gate
As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
, : Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.
Land — Desert
Arid Archway enters the battlefield tapped.
When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add .
Land
Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
: Add .
Legendary Land
Barad-dûr enters the battlefield tapped unless you control a legendary creature.
: Add .
, : Amass Orcs X. Activate only if a creature died this turn.
Land
Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
: Add .
Land
Coral Atoll enters the battlefield tapped.
When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.
: Add .
Land
: Add .
, : Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Land
Dimir Aqueduct enters the battlefield tapped.
When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.
: Add .
Land
Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add .
Land
Golgari Rot Farm enters the battlefield tapped.
When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.
: Add .
Land
Great Hall of Starnheim enters the battlefield tapped.
: Add .
, , Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.
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