Creature — Merfolk Noble (2/2)
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.
Creature — Merfolk Wizard (2/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
Creature — Metathran Soldier (2/3)
Metathran Elite can't be blocked as long as it's enchanted.
Creature — Metathran (1/3)
Flying
Metathran Transport can't be blocked by blue creatures.
: Target creature becomes blue until end of turn.
Creature — Human Wizard (1/2)
, : Target creature with power X or less can't be blocked this turn.
Creature — Turtle (1/5)
Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.
Creature — Dog (3/3)
As long as you control a Yanling planeswalker, Moon-Eating Dog has flying. (It can't be blocked except by creatures with flying or reach.)
Creature — Human Wizard (2/1)
Neurok Invisimancer can't be blocked.
When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.
Creature — Human Rogue (2/2)
Neurok Spy can't be blocked as long as defending player controls an artifact.
Legendary Artifact Creature — Synth Detective (2/2)
Nick Valentine, Private Eye can't be blocked except by artifact creatures.
Whenever Nick Valentine or another artifact creature you control dies, you may investigate. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Creature — Human Rogue (1/3)
Nimble Brigand can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Whenever Nimble Brigand deals combat damage to a player, draw a card.
Creature — Human Rogue (2/1)
Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.
At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
Creature — Elf Scout (2/1)
Whenever you scry, Nimrodel Watcher gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn.
Creature — Human Wizard (1/3)
: Target creature can't be blocked this turn.
Creature — Elemental Whale (1/4)
Whenever Phase Dolphin attacks, another target attacking creature can't be blocked this turn.
Creature — Human Wizard (1/2)
Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn.
Creature — Human Rogue (2/1)
Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.)
Creature — Kraken (6/6)
Trample, ward
At the beginning of each combat, if Reservoir Kraken is untapped, any opponent may tap an untapped creature they control. If they do, tap Reservoir Kraken and create a 1/1 blue Fish creature token with "This creature can't be blocked."
Creature — Merfolk Warrior (2/3)
River Darter can't be blocked by Dinosaurs.
Creature — Merfolk (2/1)
: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.