← Edit search Random card

Cards similar to Phyrexian Denouncer (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Syndicate Trafficker

Syndicate Trafficker

Creature — Aetherborn Rogue (3/1)

, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn.

3.9 /10
$0.16
Taigam Sidisis Hand

Taigam, Sidisi's Hand

Legendary Creature — Human Wizard (3/4)

Skip your draw step.
At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
, , Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.

5.8 /10
$0.06
Voldaren Bloodcaster  Bloodbat Summoner

Voldaren Bloodcaster // Bloodbat Summoner

Creature — Vampire Wizard // Creature — Vampire Wizard (2/1)

Flying
Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster.

Bloodbat Summoner

Flying
At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.

8.1 /10
$0.18
Barrow Naughty

Barrow Naughty

Creature — Faerie (1/3)

Flying
Barrow Naughty has lifelink as long as you control another Faerie.
: Barrow Naughty gets +1/+0 until end of turn.

4.3 /10
$0.05
BloodChin Rager

Blood-Chin Rager

Creature — Human Warrior (2/2)

Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

6.2 /10
$0.14
Bloodsky Berserker

Bloodsky Berserker

Creature — Human Berserker (1/1)

Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)

3.2 /10
$0.04
Boneshard Slasher

Boneshard Slasher

Creature — Horror (1/1)

Flying
Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."

2.1 /10
$0.35
Cabal Initiate

Cabal Initiate

Creature — Human Warlock (2/1)

Discard a card: Cabal Initiate gains lifelink until end of turn.
Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.

4.7 /10
$0.02
Caustic Bronco

Caustic Bronco

Creature — Snake Horse Mount (2/2)

Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

4.9 /10
$3.25
Cruel Deceiver

Cruel Deceiver

Creature — Spirit (2/1)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn.

2 /10
$0.08
Dream Devourer

Dream Devourer

Creature — Demon Cleric (0/3)

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.

8.9 /10
$0.86
Dreamdrinker Vampire

Dreamdrinker Vampire

Creature — Vampire (2/1)

Lifelink
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Dreamdrinker Vampire, it gains menace until end of turn.

0.2 /10
$0.31
Fetid Imp

Fetid Imp

Creature — Imp (1/2)

Flying
: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

4 /10
$0.06
Ghost Hounds

Ghost Hounds

Creature — Dog Spirit (1/1)

Vigilance
Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.

1 /10
$0.21
Glaze Fiend

Glaze Fiend

Artifact Creature — Illusion (0/1)

Flying
Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.

3.3 /10
$0.11
Gnawing Zombie

Gnawing Zombie

Creature — Zombie (1/3)

, Sacrifice a creature: Target player loses 1 life and you gain 1 life.

3.8 /10
$0.09
Graf Reaver

Graf Reaver

Creature — Zombie Warrior (3/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Graf Reaver exploits a creature, destroy target planeswalker.
At the beginning of your upkeep, Graf Reaver deals 1 damage to you.

4.3 /10
$0.11
Grimclaw Bats

Grimclaw Bats

Creature — Bat (1/1)

Flying
, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.

1.7 /10
$0.09
Inkrise Infiltrator

Inkrise Infiltrator

Creature — Human Ninja (1/2)

Flying
: Inkrise Infiltrator gets +2/+2 until end of turn.

6.3 /10
$0.03
Knight of Stromgald

Knight of Stromgald

Creature — Human Knight (2/1)

Protection from white
: Knight of Stromgald gains first strike until end of turn.
: Knight of Stromgald gets +1/+0 until end of turn.

2.1 /10
$0.29
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.