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Cards similar to Rabid Elephant (400)

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FinClade Fugitives

Fin-Clade Fugitives

Creature — Elf Salamander Rogue (7/4)

Fin-Clade Fugitives can't be blocked by creatures with power 2 or less.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

3.6 /10
$0.02
Glade Gnarr

Glade Gnarr

Creature — Beast (4/4)

Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.

0.2 /10
$0.07
Gnarlroot Pallbearer

Gnarlroot Pallbearer

Creature — Treefolk Druid (5/5)

Trample
When Gnarlroot Pallbearer enters the battlefield, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

3.3 /10
$0.02
Graverobber Spider

Graverobber Spider

Creature — Spider (2/4)

Reach
: Graverobber Spider gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Activate only once each turn.

5.8 /10
$0.10
Green Dragon

Green Dragon

Creature — Dragon (4/4)

Flying
Poison Breath — When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.

6.4 /10
$0.08
Greenbelt Radical

Greenbelt Radical

Creature — Centaur Citizen (4/4)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Greenbelt Radical is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn.

4.5 /10
$0.02
Greenhilt Trainee

Greenhilt Trainee

Creature — Elf Warrior (2/3)

: Target creature gets +4/+4 until end of turn. Activate only if Greenhilt Trainee's power is 4 or greater.

0.5 /10
$0.11
Gruul Nodorog

Gruul Nodorog

Creature — Beast (4/4)

: Gruul Nodorog gains menace until end of turn. (It can't be blocked except by two or more creatures.)

0.2 /10
$0.04
Halsin Emerald Archdruid

Halsin, Emerald Archdruid

Legendary Creature — Elf Druid (2/4)

: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types.
Choose a Background (You can have a Background as a second commander.)

6.2 /10
$0.08
Inspiring Bard

Inspiring Bard

Creature — Elf Bard (3/3)

When Inspiring Bard enters the battlefield, choose one —
• Bardic Inspiration — Target creature gets +2/+2 until end of turn.
• Song of Rest — You gain 3 life.

2.9 /10
$0.02
Ivy Seer

Ivy Seer

Creature — Elf Wizard (1/1)

, : Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

0.2 /10
$0.11
Jadecraft Artisan

Jadecraft Artisan

Creature — Merfolk Shaman (3/3)

When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn.

1.5 /10
$0.02
Kamahl Fist of Krosa

Kamahl, Fist of Krosa

Legendary Creature — Human Druid (4/3)

: Target land becomes a 1/1 creature until end of turn. It's still a land.
: Creatures you control get +3/+3 and gain trample until end of turn.

7.8 /10
$0.66
Kogla the Titan Ape

Kogla, the Titan Ape

Legendary Creature — Ape (7/6)

When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don't control.
Whenever Kogla attacks, destroy target artifact or enchantment defending player controls.
: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.

9.7 /10
$1.57
Krosan Constrictor

Krosan Constrictor

Creature — Snake (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Target black creature gets -2/-0 until end of turn.

0.7 /10
$0.15
Linebreaker Baloth

Linebreaker Baloth

Creature — Beast (4/5)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Linebreaker Baloth can't be blocked by creatures with power 2 or less.

2.7 /10
$0.03
Llanowar Behemoth

Llanowar Behemoth

Creature — Elemental (4/4)

Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.

0.5 /10
$0.22
Majestic Myriarch

Majestic Myriarch

Creature — Chimera (0/0)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

6.3 /10
$0.35
Master Symmetrist

Master Symmetrist

Creature — Rhino Druid (4/4)

Reach
Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn.

4.1 /10
$0.04
MatsuTribe Birdstalker

Matsu-Tribe Birdstalker

Creature — Snake Warrior Archer (2/2)

Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)

2.3 /10
$0.13
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