Land
: Add .
, : You get (an energy counter).
, , Pay X , Sacrifice HELIOS One: Destroy target nonland permanent with mana value X. Activate only as a sorcery.
Land
, Pay 1 life: Add one mana of any type that a land you control could produce.
, : You may put a land card from your hand onto the battlefield tapped.
, , Sacrifice Horizon of Progress: Draw a card.
Land — Gate
Manor Gate enters the battlefield tapped.
As Manor Gate enters the battlefield, choose a color other than green.
: Add or one mana of the chosen color.
Legendary Land
, Pay 1 life: Add or .
, : Mount Doom deals 1 damage to each opponent.
, , Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
Land
When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life.
: Add .
: Add one mana of any type that a Gate you control could produce.
Land
: Add one mana of any type that a land you control could produce.
Land — Gate
Sea Gate enters the battlefield tapped.
As Sea Gate enters the battlefield, choose a color other than blue.
: Add or one mana of the chosen color.
Land
Thriving Bluff enters the battlefield tapped.
As Thriving Bluff enters the battlefield, choose a color other than red.
: Add or one mana of the chosen color.
Land
Thriving Grove enters the battlefield tapped.
As Thriving Grove enters the battlefield, choose a color other than green.
: Add or one mana of the chosen color.
Land
Thriving Heath enters the battlefield tapped.
As Thriving Heath enters the battlefield, choose a color other than white.
: Add or one mana of the chosen color.
Land
Thriving Isle enters the battlefield tapped.
As Thriving Isle enters the battlefield, choose a color other than blue.
: Add or one mana of the chosen color.
Land
Thriving Moor enters the battlefield tapped.
As Thriving Moor enters the battlefield, choose a color other than black.
: Add or one mana of the chosen color.
Land
Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
: Add .
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)
Land — Cave
Hidden Cataract enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land — Cave
Hidden Courtyard enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land — Cave
Hidden Necropolis enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land — Cave
Hidden Nursery enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land — Cave
Hidden Volcano enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Volcano: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land // Artifact Creature — Horror Construct (0/0)
: Add .
, , Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.
Creeping Inn
Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn.
: Creeping Inn phases out.
Land — Desert
: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
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