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Cards similar to Rhystic Cave (400)

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HELIOS One

HELIOS One

Land

: Add .
, : You get (an energy counter).
, , Pay X , Sacrifice HELIOS One: Destroy target nonland permanent with mana value X. Activate only as a sorcery.

6.4 /10
$0.21
Horizon of Progress

Horizon of Progress

Land

, Pay 1 life: Add one mana of any type that a land you control could produce.
, : You may put a land card from your hand onto the battlefield tapped.
, , Sacrifice Horizon of Progress: Draw a card.

0 /10
$4.69
Manor Gate

Manor Gate

Land — Gate

Manor Gate enters the battlefield tapped.
As Manor Gate enters the battlefield, choose a color other than green.
: Add or one mana of the chosen color.

9.5 /10
$0.15
Mount Doom

Mount Doom

Legendary Land

, Pay 1 life: Add or .
, : Mount Doom deals 1 damage to each opponent.
, , Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.

9.4 /10
$4.05
Plaza of Harmony

Plaza of Harmony

Land

When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life.
: Add .
: Add one mana of any type that a Gate you control could produce.

8.2 /10
$0.60
Reflecting Pool

Reflecting Pool

Land

: Add one mana of any type that a land you control could produce.

9.9 /10
$7.24
Sea Gate

Sea Gate

Land — Gate

Sea Gate enters the battlefield tapped.
As Sea Gate enters the battlefield, choose a color other than blue.
: Add or one mana of the chosen color.

9.4 /10
$0.34
Thriving Bluff

Thriving Bluff

Land

Thriving Bluff enters the battlefield tapped.
As Thriving Bluff enters the battlefield, choose a color other than red.
: Add or one mana of the chosen color.

9.5 /10
$0.07
Thriving Grove

Thriving Grove

Land

Thriving Grove enters the battlefield tapped.
As Thriving Grove enters the battlefield, choose a color other than green.
: Add or one mana of the chosen color.

9.5 /10
$0.08
Thriving Heath

Thriving Heath

Land

Thriving Heath enters the battlefield tapped.
As Thriving Heath enters the battlefield, choose a color other than white.
: Add or one mana of the chosen color.

9.5 /10
$0.10
Thriving Isle

Thriving Isle

Land

Thriving Isle enters the battlefield tapped.
As Thriving Isle enters the battlefield, choose a color other than blue.
: Add or one mana of the chosen color.

9.5 /10
$0.09
Thriving Moor

Thriving Moor

Land

Thriving Moor enters the battlefield tapped.
As Thriving Moor enters the battlefield, choose a color other than black.
: Add or one mana of the chosen color.

9.5 /10
$0.10
Argoth Sanctum of Nature

Argoth, Sanctum of Nature

Land

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
: Add .
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)

9.2 /10
$1.31
Hidden Cataract

Hidden Cataract

Land — Cave

Hidden Cataract enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

7.7 /10
$0.03
Hidden Courtyard

Hidden Courtyard

Land — Cave

Hidden Courtyard enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

7.8 /10
$0.01
Hidden Necropolis

Hidden Necropolis

Land — Cave

Hidden Necropolis enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

7.8 /10
$0.04
Hidden Nursery

Hidden Nursery

Land — Cave

Hidden Nursery enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

8.3 /10
$0.02
Hidden Volcano

Hidden Volcano

Land — Cave

Hidden Volcano enters the battlefield tapped.
: Add .
, , Sacrifice Hidden Volcano: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

8.3 /10
$0.03
Hostile Hostel  Creeping Inn

Hostile Hostel // Creeping Inn

Land // Artifact Creature — Horror Construct (0/0)

: Add .
, , Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.

Creeping Inn

Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn.
: Creeping Inn phases out.

7.6 /10
$0.86
Ifnir Deadlands

Ifnir Deadlands

Land — Desert

: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.

7.8 /10
$0.33
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