Artifact
Whenever you discard a card, you may exile that card from your graveyard.
, : Draw a card, then discard a card.
: Put a card exiled with Currency Converter into your graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
Artifact — Equipment
Equipped creature gets +2/+2.
Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.
Equip
Artifact — Equipment
Indestructible (Effects that say "destroy" don't destroy this artifact.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Equip
Artifact — Equipment // Artifact — Equipment
Equipped creature gets +2/+0.
Equip
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Dire Blunderbuss
Equipped creature gets +3/+0 and has "Whenever this creature attacks, you may sacrifice an artifact other than Dire Blunderbuss. When you do, this creature deals damage equal to its power to target creature."
Equip
Artifact — Equipment
Equipped creature gets +3/+0 and has vigilance and trample.
Whenever equipped creature dies, attach Forebear's Blade to target creature you control.
Equip
Artifact
, Sacrifice Furnace Skullbomb: Draw a card.
, Sacrifice Furnace Skullbomb: Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery.
Artifact Creature — Equipment Insect (1/1)
Equipped creature gets +1/+1.
Whenever Inchblade Companion becomes attached to a creature, create a token that's a copy of Inchblade Companion, except it doesn't have this ability. This ability triggers only once each turn.
Reconfigure
Artifact — Clue Equipment
As long as it's your turn, equipped creature gets +1/+0 and has first strike.
, Sacrifice Knife: Draw a card.
Equip
Artifact — Food Equipment
Equipped creature gets +2/+0.
, , Sacrifice Krovod Haunch: You gain 3 life.
When Krovod Haunch is put into a graveyard from the battlefield, you may pay . If you do, create two 1/1 white Dog creature tokens.
Equip
Artifact — Equipment
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
, Sacrifice Maze Skullbomb: Draw a card.
, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.
Artifact — Equipment
When Mind Carver enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard.
Equip
Legendary Artifact — Equipment
Equipped creature gets +3/+1.
Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card.
When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature.
Equip
Artifact — Clue Equipment
Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature.
, Sacrifice Rope: Draw a card.
Equip
Artifact Creature — Pest (0/1)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Signal Pest can't be blocked except by creatures with flying or reach.
Artifact
Cards in graveyards can't be the targets of spells or abilities.
, : Exile Silent Gravestone and all cards from all graveyards. Draw a card.
Artifact Creature — Equipment Monkey (1/1)
Equipped creature gets +1/+1.
Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Artifact — Equipment
When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip
Artifact — Equipment
Equipped creature gets +4/+2.
Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.
Equip
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