← Edit search Random card

Cards similar to Somnomancer (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Niblis of the Mist

Niblis of the Mist

Creature — Spirit (2/1)

Flying
When Niblis of the Mist enters the battlefield, you may tap target creature.

1.7 /10
$0.07
Phyrexian Missionary

Phyrexian Missionary

Creature — Phyrexian Human Cleric (2/3)

Kicker (You may pay an additional as you cast this spell.)
Lifelink
When Phyrexian Missionary enters the battlefield, if it was kicked, return target creature card from your graveyard to your hand.

6.1 /10
$0.04
Plaxmanta

Plaxmanta

Creature — Beast (2/2)

Flash
When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
When Plaxmanta enters the battlefield, sacrifice it unless was spent to cast it.

5.2 /10
$0.21
Saiba Cryptomancer

Saiba Cryptomancer

Creature — Moonfolk Ninja (0/1)

Flash
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof

6.8 /10
$0.08
Sand Scout

Sand Scout

Creature — Human Scout (2/2)

When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.

6.2 /10
$0.17
Shire Shirriff

Shire Shirriff

Creature — Halfling Soldier (2/2)

Vigilance
When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.

7 /10
$0.02
Sigardian Evangel

Sigardian Evangel

Creature — Human Cleric (3/1)

When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.
When Sigardian Evangel enters the battlefield, tap target permanent you don't control.

10 /10
--
Spectral Adversary

Spectral Adversary

Creature — Spirit (2/1)

Flash
Flying
When Spectral Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.

6.4 /10
$0.73
Suncleanser

Suncleanser

Creature — Human Cleric (1/4)

When Suncleanser enters the battlefield, choose one —
• Remove all counters from target creature. It can't have counters put on it for as long as Suncleanser remains on the battlefield.
• Target opponent loses all counters. That player can't get counters for as long as Suncleanser remains on the battlefield.

3.5 /10
$0.39
Tempest Owl

Tempest Owl

Creature — Bird (1/2)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.

1.2 /10
$0.12
Tenth District Guard

Tenth District Guard

Creature — Human Soldier (2/2)

When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.

0.4 /10
$0.10
Threnody Singer

Threnody Singer

Creature — Siren (1/3)

Flash
Flying
When Threnody Singer enters the battlefield, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each in the mana costs of permanents you control counts toward your devotion to blue.)

2.2 /10
$0.03
Volatile Stormdrake

Volatile Stormdrake

Creature — Drake (3/2)

Flying, hexproof from activated and triggered abilities
When Volatile Stormdrake enters the battlefield, exchange control of Volatile Stormdrake and target creature an opponent controls. If you do, you get , then sacrifice that creature unless you pay an amount of equal to its mana value.

4.7 /10
~$14
Watcher for Tomorrow

Watcher for Tomorrow

Creature — Human Wizard (2/1)

Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Watcher for Tomorrow enters the battlefield tapped.
When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.

8.2 /10
$0.27
White Orchid Phantom

White Orchid Phantom

Creature — Spirit Knight (2/2)

Flying, first strike
When White Orchid Phantom enters the battlefield, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

2.5 /10
~$14
Wu Scout

Wu Scout

Creature — Human Soldier Scout (1/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Wu Scout enters the battlefield, look at target opponent's hand.

2.6 /10
$5.69
Zephyr Sentinel

Zephyr Sentinel

Creature — Human Soldier (2/1)

Flash
Flying
When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.

5.2 /10
$0.08
Azorius FirstWing

Azorius First-Wing

Creature — Griffin (2/2)

Flying, protection from enchantments

1.6 /10
$0.12
Celestial Regulator

Celestial Regulator

Creature — Angel Advisor (2/3)

Flying
When Celestial Regulator enters the battlefield, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.

4.1 /10
$0.03
Galinas Knight

Galina's Knight

Creature — Merfolk Knight (2/2)

Protection from red

0.8 /10
$0.15
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.