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Cards similar to Sprinting Warbrute (400)

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Hellkite Charger

Hellkite Charger

Creature — Dragon (5/5)

Flying, haste
Whenever Hellkite Charger attacks, you may pay . If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

9.4 /10
$1.49
Kookus

Kookus

Creature — Djinn (3/5)

Trample
At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able.
: Kookus gets +1/+0 until end of turn.

0.6 /10
$0.81
Lightning Runner

Lightning Runner

Creature — Human Warrior (2/2)

Double strike, haste
Whenever Lightning Runner attacks, you get (two energy counters), then you may pay eight . If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.

6.8 /10
$0.35
Loafing Giant

Loafing Giant

Creature — Giant (4/6)

Whenever Loafing Giant attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage Loafing Giant would deal this turn.

0.1 /10
$0.16
Ma Chao Western Warrior

Ma Chao, Western Warrior

Legendary Creature — Human Soldier Warrior (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.

1.5 /10
~$80
MirrorStyle Master

Mirror-Style Master

Creature — Human Warrior (3/3)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.)

6.8 /10
$0.28
Orcish Squatters

Orcish Squatters

Creature — Orc (2/3)

Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.

1.5 /10
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Sabertooth Outrider

Sabertooth Outrider

Creature — Human Warrior (4/2)

Trample
Formidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn.

1 /10
$0.02
Scourge of the Throne

Scourge of the Throne

Creature — Dragon (5/5)

Flying
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

9.4 /10
$0.17
Scrapper Champion

Scrapper Champion

Creature — Human Artificer (2/2)

Double strike (This creature deals both first-strike and regular combat damage.)
When Scrapper Champion enters the battlefield, you get (two energy counters).
Whenever Scrapper Champion attacks, you may pay . If you do, put a +1/+1 counter on it.

3 /10
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Scrappy Bruiser

Scrappy Bruiser

Creature — Raccoon Warrior (3/4)

Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

2.7 /10
$0.02
Tiamats Fanatics

Tiamat's Fanatics

Creature — Dragon Warrior (4/3)

Haste
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

7.3 /10
$0.05
TigerTribe Hunter

Tiger-Tribe Hunter

Creature — Human Barbarian (4/4)

Trample
Pack tactics — Whenever Tiger-Tribe Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, Tiger-Tribe Hunter deals damage equal to the sacrificed creature's power to target creature.

3 /10
$0.03
Viashino Bey

Viashino Bey

Creature — Lizard (4/3)

If Viashino Bey attacks, all creatures you control attack if able.

0.1 /10
$0.15
Warbringer

Warbringer

Creature — Orc Berserker (3/3)

Dash costs you pay cost less (as long as this creature is on the battlefield).
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

2.7 /10
$0.09
Warchief Giant

Warchief Giant

Creature — Giant Warrior (5/3)

Haste
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

7.1 /10
$0.73
Yuan Shaos Infantry

Yuan Shao's Infantry

Creature — Human Soldier (2/2)

Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry can't be blocked this combat.

0.2 /10
$5.19
Akki Battle Squad

Akki Battle Squad

Creature — Goblin Samurai (6/6)

Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)

9.1 /10
$1.20
Akki Underminer

Akki Underminer

Creature — Goblin Rogue Shaman (1/1)

Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.

3 /10
$0.23
Amber Gristle OMaul

Amber Gristle O'Maul

Legendary Creature — Dwarf Cleric (3/3)

Haste
Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked.
Choose a Background (You can have a Background as a second commander.)

5.4 /10
$0.06
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