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Cards similar to Tranquil Grove (400)

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Ajani Vengeant

Ajani Vengeant

Legendary Planeswalker — Ajani

+1: Target permanent doesn't untap during its controller's next untap step.
-2: Ajani Vengeant deals 3 damage to any target and you gain 3 life.
-7: Destroy all lands target player controls.

5.9 /10
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Akoum Battlesinger

Akoum Battlesinger

Creature — Human Berserker Ally (1/1)

Haste
Whenever Akoum Battlesinger or another Ally you control enters, you may have Ally creatures you control get +1/+0 until end of turn.

4 /10
$0.13
Alluring Suitor  Deadly Dancer

Alluring Suitor // Deadly Dancer

Creature — Vampire // Creature — Vampire (2/3)

When you attack with exactly two creatures, transform Alluring Suitor.

Deadly Dancer

Trample
When this creature transforms into Deadly Dancer, add . Until end of turn, you don't lose this mana as steps and phases end.
: Deadly Dancer and another target creature each get +1/+0 until end of turn.

3.5 /10
$0.03
Alter Reality

Alter Reality

Instant

Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.1 /10
$1.03
Amaranthine Wall

Amaranthine Wall

Artifact Creature — Wall (0/6)

Defender
: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

6.8 /10
$0.15
Aminatou the Fateshifter

Aminatou, the Fateshifter

Legendary Planeswalker — Aminatou

+1: Draw a card, then put a card from your hand on top of your library.
-1: Exile another target permanent you own, then return it to the battlefield under your control.
-6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction.
Aminatou, the Fateshifter can be your commander.

8.8 /10
$6.58
Anarchy

Anarchy

Sorcery

Destroy all white permanents.

2.4 /10
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Ancient Silverback

Ancient Silverback

Creature — Ape (6/5)

: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

6.3 /10
$0.63
Angelic Captain

Angelic Captain

Creature — Angel Ally (4/3)

Flying
Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

3.9 /10
$0.10
Angrath Minotaur Pirate

Angrath, Minotaur Pirate

Legendary Planeswalker — Angrath

+2: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.
-3: Return target Pirate card from your graveyard to the battlefield.
-11: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power.

5.5 /10
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Anzrags Rampage

Anzrag's Rampage

Sorcery

Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.

7.5 /10
$0.17
Apocalypse Chime

Apocalypse Chime

Artifact

, , Sacrifice Apocalypse Chime: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.

0.6 /10
$0.77
Archangel Elspeth

Archangel Elspeth

Legendary Planeswalker — Elspeth

+1: Create a 1/1 white Soldier creature token with lifelink.
-2: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.
-6: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.

8.6 /10
$7.19
Arcums Whistle

Arcum's Whistle

Artifact

, : Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay , where X is that mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.

1.2 /10
$0.20
Armageddon

Armageddon

Sorcery

Destroy all lands.

8.8 /10
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Armament of Nyx

Armament of Nyx

Enchantment — Aura

Enchant creature
Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)

3 /10
$0.03
Armored Kincaller

Armored Kincaller

Creature — Dinosaur (3/3)

When Armored Kincaller enters, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life.

4.7 /10
$0.02
Artificial Evolution

Artificial Evolution

Instant

Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

5.9 /10
$1.97
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