Land
You may have Mariposa Military Base enter the battlefield tapped. If you do, you get two rad counters.
: Add .
, : Draw a card. This ability costs less to activate for each rad counter you have.
Land
Memorial to War enters the battlefield tapped.
: Add .
, , Sacrifice Memorial to War: Destroy target land.
Land
Mercadian Bazaar enters the battlefield tapped.
: Put a storage counter on Mercadian Bazaar.
, Remove any number of storage counters from Mercadian Bazaar: Add for each storage counter removed this way.
Land
Mirrorpool enters the battlefield tapped.
: Add .
, , Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
, , Sacrifice Mirrorpool: Create a token that's a copy of target creature you control.
Land — Island
(: Add .)
Moonring Island enters the battlefield tapped.
, : Look at the top card of target player's library. Activate only if you control two or more blue permanents.
Land
Morphic Pool enters the battlefield tapped unless you have two or more opponents.
: Add or .
Land
Myriad Landscape enters the battlefield tapped.
: Add .
, , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land — Island
(: Add .)
Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands.
When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land
Rangeling (This card is every land type, including Plains, Island, Swamp, Mountain, Forest, Desert, Gate, Lair, Locus, and all those Urza's ones.)
Nearby Planet enters the battlefield tapped.
When Nearby Planet enters the battlefield, sacrifice it unless you pay .
Land
Needle Spires enters the battlefield tapped.
: Add or .
: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
Land
When Obscura Storefront enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Orzhov Basilica enters the battlefield tapped.
When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.
: Add .
Land
Overgrown Farmland enters the battlefield tapped unless you control two or more other lands.
: Add or .
Land
Path of Ancestry enters the battlefield tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land — Cave
Pit of Offerings enters the battlefield tapped.
When Pit of Offerings enters the battlefield, exile up to three target cards from graveyards.
: Add .
: Add one mana of any of the exiled cards' colors.
Land
As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
: Add or .
Artifact Land
Power Depot enters the battlefield tapped.
: Add .
: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Modular 1
Land — Plains Island
(: Add or .)
Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
Land
As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped.
: Add .
: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.
Land
Raging Ravine enters the battlefield tapped.
: Add or .
: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
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