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Cards similar to Voracious Wurm (400)

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SharpEyed Rookie

Sharp-Eyed Rookie

Creature — Human Detective (2/2)

Vigilance
Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.3 /10
$0.12
Tajuru Paragon

Tajuru Paragon

Creature — Elf (3/2)

Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard.
Kicker
When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order.

5.2 /10
$0.10
Territorial Boar

Territorial Boar

Creature — Boar (2/2)

Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn.

1.8 /10
$0.02
Troublemaker Ouphe

Troublemaker Ouphe

Creature — Ouphe (2/2)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
When Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls.

4.5 /10
$0.06
Wildborn Preserver

Wildborn Preserver

Creature — Elf Archer (2/2)

Flash
Reach
Whenever another non-Human creature enters the battlefield under your control, you may pay . When you do, put X +1/+1 counters on Wildborn Preserver.

6.9 /10
$0.08
Aftermath Analyst

Aftermath Analyst

Creature — Elf Detective (1/3)

When Aftermath Analyst enters the battlefield, mill three cards.
, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped.

8.4 /10
$2.20
Ainok Guide

Ainok Guide

Creature — Dog Scout (1/1)

When Ainok Guide enters the battlefield, choose one —
• Put a +1/+1 counter on Ainok Guide.
• Search your library for a basic land card, reveal it, then shuffle and put that card on top.

4.6 /10
$0.02
Attended Socialite

Attended Socialite

Creature — Elf Druid (2/1)

Alliance — Whenever another creature enters the battlefield under your control, Attended Socialite gets +1/+1 until end of turn.

3.2 /10
$0.03
Blanchwood Prowler

Blanchwood Prowler

Creature — Elemental (1/1)

When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.)

6.3 /10
$0.08
Borderland Explorer

Borderland Explorer

Creature — Elf Scout (3/1)

When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.

5.3 /10
$0.14
Cherished Hatchling

Cherished Hatchling

Creature — Dinosaur (2/1)

When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature."

4.9 /10
$0.13
Chicken Troupe

Chicken Troupe

Creature — Bird Performer (2/2)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When Chicken Troupe enters the battlefield, you get , then you may put a sticker on a nonland permanent you own.

3.4 /10
$0.03
Chronicler of Worship

Chronicler of Worship

Creature — Human Monk (1/1)

When Chronicler of Worship enters the battlefield, put a random Shrine card from among the top seven cards of your library into your hand. It perpetually gains "This spell costs less to cast." Then shuffle.
: Add one mana of any color.

10 /10
--
Circle of the Land Druid

Circle of the Land Druid

Creature — Gnome Druid (1/1)

When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.)
Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand.

7.7 /10
--
Composer of Spring

Composer of Spring

Creature — Satyr Bard (1/3)

Constellation — Whenever an enchantment enters the battlefield under your control, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped.

8.6 /10
$4.15
Dauntless Survivor

Dauntless Survivor

Creature — Human Warrior (1/1)

When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature.

4 /10
$0.02
Dawnhart Disciple

Dawnhart Disciple

Creature — Human Warlock (2/2)

Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn.

1.9 /10
$0.02
Decorated Champion

Decorated Champion

Creature — Elf Warrior (2/2)

Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion.

5.1 /10
$0.19
Deeproot Elite

Deeproot Elite

Creature — Merfolk Warrior (1/1)

Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control.

8.3 /10
$0.35
Dwynens Elite

Dwynen's Elite

Creature — Elf Warrior (2/2)

When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token.

7.3 /10
$0.13
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