Artifact Creature — Robot (2/1)
Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Cybermat attacks and isn't blocked, it gets +X/+0 until end of turn, where X is the number of attacking artifact creatures.
Artifact Creature — Spirit (1/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Artifact Creature — Myr (0/1)
Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Artifact Creature — Construct (2/3)
Draft Deal Broker face up.
Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer.
: Draw a card, then discard a card.
Artifact Creature — Knight (1/1)
Vigilance (Attacking doesn't cause this creature to tap.)
As Diamond Knight enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.
Artifact Creature — Cat (2/2)
, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant.
Artifact Creature — Horse (1/3)
As Diamond Mare enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
Artifact Creature — Gnome (2/1)
Sacrifice Digsite Conservator: Exile up to four target cards from a single graveyard. Activate only as a sorcery.
When Digsite Conservator dies, you may pay . If you do, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Artifact Creature — Golem (3/4)
Whenever Disruptor Wanderglyph attacks, exile target card from an opponent's graveyard.
Artifact Creature — Golem (3/3)
If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
Artifact Creature — Homunculus (3/3)
As long as you control a Dovin planeswalker, Dovin's Automaton gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)
Artifact Creature — Construct (1/3)
: Dragon Engine gets +1/+0 until end of turn.
Artifact Creature — Gargoyle (3/3)
As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.
Artifact Creature — Construct (2/4)
When Dramatist's Puppet enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
Artifact Creature — Thopter (2/1)
Flying
Drill-Skimmer has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.)
Artifact Creature — Phyrexian Dog (3/3)
: Dross Ripper gets +1/+1 until end of turn.
Artifact Creature — Scorpion (3/1)
Whenever Dross Scorpion or another artifact creature dies, you may untap target artifact.
Artifact Creature — Bird (2/4)
: Dukhara Peafowl gains flying until end of turn.
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