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Cards similar to Wirewood Savage (400)

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LatticeBlade Mantis

Lattice-Blade Mantis

Creature — Phyrexian Insect (4/3)

Lattice-Blade Mantis enters the battlefield with two oil counters on it.
Whenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn.

3.5 /10
$0.01
Lifeblood Hydra

Lifeblood Hydra

Creature — Hydra (0/0)

Trample
Lifeblood Hydra enters the battlefield with X +1/+1 counters on it.
When Lifeblood Hydra dies, you gain life and draw cards equal to its power.

8.8 /10
$1.19
Llanowar Visionary

Llanowar Visionary

Creature — Elf Druid (2/2)

When Llanowar Visionary enters the battlefield, draw a card.
: Add .

9.2 /10
$0.16
Lotus Cobra

Lotus Cobra

Creature — Snake (2/1)

Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.

9.9 /10
$4.04
Marwyn the Nurturer

Marwyn, the Nurturer

Legendary Creature — Elf Druid (1/1)

Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.
: Add an amount of equal to Marwyn's power.

9.7 /10
$4.66
Multanis Acolyte

Multani's Acolyte

Creature — Elf (2/1)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Multani's Acolyte enters the battlefield, draw a card.

4 /10
$0.25
Murasa Ranger

Murasa Ranger

Creature — Human Warrior Ranger (3/3)

Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, put two +1/+1 counters on Murasa Ranger.

1.8 /10
$0.03
Mwonvuli Beast Tracker

Mwonvuli Beast Tracker

Creature — Human Scout (2/1)

When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.

6.9 /10
$0.18
Nantuko Cultivator

Nantuko Cultivator

Creature — Insect Druid (2/2)

When Nantuko Cultivator enters the battlefield, you may discard any number of land cards. Put that many +1/+1 counters on Nantuko Cultivator and draw that many cards.

6.5 /10
$0.39
Nantuko Shaman

Nantuko Shaman

Creature — Insect Shaman (3/2)

When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.
Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

2.7 /10
$0.05
Nessian Wanderer

Nessian Wanderer

Creature — Satyr Scout (1/3)

Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

8.1 /10
$0.09
Neverwinter Hydra

Neverwinter Hydra

Creature — Hydra (0/0)

As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.
Trample
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.6 /10
$3.33
Nexus Wardens

Nexus Wardens

Creature — Satyr Archer (1/4)

Reach
Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life.

5.5 /10
$0.01
Nissa Resurgent Animist

Nissa, Resurgent Animist

Legendary Creature — Elf Scout (3/3)

Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.

8.9 /10
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Nissa Vastwood Seer  Nissa Sage Animist

Nissa, Vastwood Seer // Nissa, Sage Animist

Legendary Creature — Elf Scout // Legendary Planeswalker — N (2/2)

When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.

Nissa, Sage Animist

+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
?2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
?7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

8.7 /10
--
Oakheart Dryads

Oakheart Dryads

Enchantment Creature — Nymph Dryad (2/3)

Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

3.1 /10
$0.05
OranRief Ooze

Oran-Rief Ooze

Creature — Ooze (2/2)

When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.

8.3 /10
$0.22
OranRief Survivalist

Oran-Rief Survivalist

Creature — Human Warrior Ally (1/1)

Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.

3.6 /10
$0.08
Overgrowth Elemental

Overgrowth Elemental

Creature — Elemental (3/2)

When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control.
Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.

5.2 /10
$0.07
Perimeter Patrol

Perimeter Patrol

Creature — Human Soldier (3/3)

Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn.

0.8 /10
$0.01
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